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Logical IFrames

Reinvents damage invulnerability (AKA red flashing) to be more threatening and challenging.

Modrinth adventure game-mechanics mobs

Описание

# Logical IFrames ## About **Logical IFrames** is a datapack which aims to rework Minecraft's damage invulnerability system by removing damage cooldown from certain damage types, which in result makes the game more challening with very simple changes. ## Features - Mobs are now able to attack players individually. - Example: If attacked by 3 Zombies at once, all 3 of them can hit the player at the same time. - Player attacks no longer grant mobs immunity frames. - All projectiles - whether coming from a mob or a player - ignore immunity frames completely. - Poison and Wither now stack with each other as well as with other sources of damage. - Multiple explosions stack damage with each other, no longer only increasing the knockback. - Misc changes: - Witches are no longer resistant to Warden's Sonic Boom *(this didn't make any sense in the first place)*. - The Wither is now immune to suffocation damage. - Projectiles no longer trigger Guardians' thorns attack *(Thorns enchantment remains __UNCHANGED__)*. - Mobs and players only take knockback from melee attacks every 0.5 seconds to prevent extreme knockback distances. - Player armor can only be damaged by melee attacks every 0.5 seconds to prevent it from being destroyed too quickly. - Fall damage now ignores invulnerability frames, meaning that it can't be dodged in wacky and mostly accidental ways.