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Livestock Panic

Passive farm animals develop fight-or-flight responses and will scatter or defend themselves when predators or hostile mobs approach.

Modrinth game-mechanics mobs

Описание

# Livestock Panic Livestock Panic introduces realistic survival instincts to passive farm animals. Chickens, sheep, cows, and pigs now detect nearby hostile mobs or wolves within a configurable radius and react accordingly. ## Animal Behaviors - **Chickens** frantically scatter in random directions with increased speed - **Sheep** group together and flee as a herd - **Cows** occasionally charge and knockback smaller threats like spiders or silverfish - **Pigs** squeal loudly, alerting nearby animals and potentially attracting players to investigate ## Features - Animals return to normal behavior once threats leave the area - Works seamlessly with vanilla breeding and farming mechanics - Uses efficient scoreboard-based proximity detection - Runs checks only every 20 ticks to minimize performance impact - No commands required for basic functionality ## Configuration Optional command `/trigger livestock_panic_range` allows players to adjust detection radius between 8-24 blocks. ## Use Cases Players can intentionally use this behavior for automated mob sorting or must consider predator threats when building farms.