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Lifesteal

Killing players lets you steal one of their hearts, and vice versa. Hearts can be bottled and traded!

Modrinth economy game-mechanics social

Описание

# Lifesteal Every time you kill a player, a heart is removed from their base health and added to yours. If all a player's hearts are lost, they get eliminated. This pack adds the classic lifesteal mechanics as well as more advancements and a natural way to trade hearts with others, and is playable on a completely vanilla world! *(Note: Enviromental deaths do not count. Just because you forgot your elytra or your shield, doesn't mean you lose a valuable heart!)* ## Features - Heart System: Hearts are transferred between players from the victim to the killer immediately upon death. Maximum hearts you can reach is 20 hearts. - More Advancements: 9 new advancements are added, each related to the new added mechanics. They can be found in the adventure tab. - Elimination: Once a player reaches 0 hearts, they will automatically be put in spectator mode, and their death will be announced to the server. - Heart Trading: Players can peacefully trade and deal hearts through the new 'heart bottle'. - And more! New sounds, optimisations, admin commands etc. ## Heart Trading Heart bottled can be crafted in the crafting table by using any potion, 2 redstone dust and 1 glowstone dust, as shown below. ![Heart bottle crafting recipe](https://i.imgur.com/06qZYZ3.png) Older version (