Описание
# PLAYER CORPSES
This lightweight datapack adds player corpses on players' death!
Corpses can have two positions, one where the corpse is laying face-down, and one laying face-up, their rotation is also randomized so they may look as if you've broken your neck
Corpses decay overtime (250 seconds with corpse being loaded)
# CONFIGURATION
**/scoreboard players set %DEFAULT player_death_body.remove _(number)_** configures the time for the corpse to decay
Set to **50** by default
The time is **x*5** seconds (x is the scoreboard value)
# PERFORMANCE
The pack doesn't tick, only decreases the timer by 1 each 5 seconds so the pack is very much a lightweight one so it barely affects the performance