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Leafstone

Lock any dripleaf state via redstone

Modrinth game-mechanics minigame technology

Описание

***This project is end of life** due to lack of interest* (heck, I don't even use it on my single-player worlds) *If you'd like to see this ported to Minecraft 26.1 and beyond, please [open an issue](https://github.com/OpenBagTwo/Leafstone/issues/new)* # Lock any dripleaf state via redstone ![server mod](https://img.shields.io/badge/Server\/Client-server-critical)![mod loader: fabric](https://img.shields.io/badge/Mod_Loader-fabric%2Fquilt-a4cc37) [![build status](https://github.com/OpenBagTwo/Leafstone/actions/workflows/build.yml/badge.svg)](https://github.com/OpenBagTwo/ShriekierShriekers/actions/workflows/build.yml) [![Modrinth Downloads](https://img.shields.io/modrinth/dt/leafstone)](https://modrinth.com/mod/leafstone) ![logo](https://github.com/OpenBagTwo/Leafstone/raw/1.20/_static/logo_big.png) ## What Does This Mod Do? This mod implements a feature asked for by legendary redstoner [@BDoubleO100](https://www.youtube.com/@bdoubleo) to allow dripleaf blocks to be locked in bent positions—not just the unbent state—when getting a redstone signal—thus revolutionizing Minecraft building forever. ### Planned Features - Option to allow redstone signals to **trigger** different dripleaf states - Configuration via modmenu - ~~Ports to all versions of the game with dripleaf (so 1.17+)~~ **Done!** - Neoforge port ## Installation, Usage and Compatibility For multiplayer, this mod only needs to be installed **server-side**, and, assuming no other mods are installed on the server, will work for vanilla clients. ## Contributing Find a bug? Have a suggestion or a question? Want to contribute a new feature or enhancement? [Open an issue](https://github.com/OpenBagTwo/Leafstone/issues/new)! ## License and Acknowledgements All code in this repository is licensed under the [GNU Affero General Public License](https://www.gnu.org/licenses/agpl-3.0.en.html). You **may** use, modify and redistribute this mod, and you **may** include this mod within your modpack or run it on a server, so long as you abide by the terms of this license, which critically states that you **must** make the source code (including your modifications to the mod) available to anyone: - downloading the mod (including modified versions and including within a modpack) - playing on your server