Описание
# LC²H | Lost Cities: Multithreaded
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## Compatibility Notice
**Officially supported and tested:**
- **C2ME**
- **Sinytra Connector** *(fixed sync + loader edge cases in V3.2.0)*
- **Distant Horizons** *(boot crash fix + pull-based LOD sampling in V3.2.0)*
These mods are validated with **LC²H V3** and are marked as supported.
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## What Is LC²H
LC²H is a performance and stability rework layer for **The Lost Cities**.
**V3 moves the full generator pipeline off the Minecraft main thread.**
City generation is fully async, parallel, and safely applied.
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## V3.0.0 – An Engineering Marvel
A ground-up rebuild with:
- Job-based generator API
- Async scheduler
- Parallel worker pools
- Thread-safe translation layer
- Multi-tier caching
- Optional GPU acceleration
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## City Safe Structure System
- Prevents structures inside cities
- Removes floating vegetation
- Cleans worldgen artifacts
Result: **clean city skylines**.
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## Config UI
Commands removed. Config is now **in-game UI**.
Path: Mods → LC2H → Config
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## Why V3 Is Fast
- Pull-based main-thread apply
- No queue flooding
- Stable TPS
- Predictable load times
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## Translation Layer
Makes Lost Cities thread-safe by isolating unsafe state.
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## Credits
**McJty** – creator of *The Lost Cities*.
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LC²H – Version 3.2.2
Created by Admany – BlackRift Studios
January 28, 2026