Описание
This is a simple mod that sets the no fire tick gamerule to false everytime the game/server loads, which then stops fire from spreading in the world
# 🔥 How Fire Spread Works
Minecraft’s fire system is governed by a repeating “fire tick” that controls whether fire **spreads**, **burns blocks**, or **goes out**.
The gamerule `doFireTick` determines whether fire behaves normally.
* **Enabled (**`true`**)** → fire spreads, burns blocks, and extinguishes naturally
* **Disabled (**`false`**) →** fire becomes static and does not spread or burn anything
# 🔥 Why Fire Spread Matters on Servers
## **1\. Fire spread can destroy player builds**
On a multiplayer server, one careless torch, lava bucket, or lightning strike can:
* Burn down entire wooden bases
* Spread through forests
* Jump across roofs
* Trigger chain reactions
On a public or semi‑public server, this becomes a **griefing vector**, even if unintentional.
## **2\. Fire spread causes lag**
Every fire block performs **multiple random tick checks**:
* Should the fire go out?
* Should it spread?
* Which adjacent blocks are flammable?
* Should those blocks ignite?
In large forests or big builds, this can mean **thousands of checks per second**, especially during:
* Lightning storms
* Lava near trees
* Player‑made fires
* Nether hubs with lots of netherrack
Disabling fire spread reduces server load.
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## **3\. Fire can spread across unloaded chunks**
This is a subtle one:
* Fire can start in a loaded chunk
* Spread to the border
* Load adjacent chunks
* Continue spreading
This can cause:
* Unexpected chunk loads
* TPS drops
* Large‑scale forest fires that nobody sees happening
Admins often disable fire spread to avoid these “invisible disasters.”
## **4\. Fire spread interacts badly with mods**
On modded servers, fire can:
* Trigger block updates in modded blocks
* Cause tile entities to tick more
* Break machines
* Spread to modded wood types with high flammability
* Interact with worldgen structures in unpredictable ways
This is why many modpacks would want to ship with fire spread **disabled by default**.
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## **5\. Server rules and fairness**
Many servers want:
* Decorative fireplaces
* Campfires
* Torches
* Nether portals
…but **don’t** want fire to behave realistically.
Disabling spread allows fire to exist without risk.
Simply put this in the "mods" folder of you server or modpack. Server-side is fully supported.