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Custom Player Totems

Converting your Totem of Undying into a 2d/3d variation of your Player skin, with up to 100 custom skin slots

Modrinth 64x models vanilla-like

Описание

This resource pack will turn your **Totem of Undying** into a different customized player skin by renaming it with an anvil. *** # **Features:** * This Resource pack works on **100% Vanilla**. * You can put multiple customized skins in a pack, up to 100. * Supports Wide and Slim Player Skin Types. * It has different models for your player skin. * It has a **Totem Name** and **Skin List** in-game by renaming a **PAPER** so you don't need to open the file to find your skin. FEATURED Images ![Showcase](https://cdn.modrinth.com/data/cached_images/f9b264617fe6c65ffd4ec7cd988b17b9a40ac022.gif) ![Visualization of Paper Renaming to "lapietous totem" to show the Totems List](https://cdn.modrinth.com/data/cached_images/547f258ac6480074c6e28723640020b47dffd166.png) ![Visualization of Renaming a Paper to "totem char" to show the skins list from the Pack](https://cdn.modrinth.com/data/cached_images/a6f0ae680a01bef81c6e87ebc9770aad48450ad8.png) You can find more in the Gallery. *** # **How to Use:** * Use an Anvil to rename the **Totem of Undying** to Whatever Customized Player Totems you want. * To rename, it depends on what model you want and what skin you apply; for example, you can rename the **Totem of Undying** to ``` player 1 ``` to change the totem into a Steve standing model or ``` player 2 ``` if you want the Alex skin _(the number on the name ``` 1 ``` and ``` 2 ``` represents the skin slot on the pack, which are Steve and Alex by default)_. * You can change the model by renaming the **Totem of Undying** to ``` player plush 3 ``` to turn into an Ari plush model, ``` player totem 1 ``` for the Steve 2D totem model, and ``` player sit 8 ``` for the Sunny Sitting model _(the numbers ``` 3 ``` and ``` 8 ``` on the name are for Ari and Sunny skin by default)_. * If the skin is built for a slim type model, you can add ``` slim ``` to the name, for example, ``` player 5 slim ```, ``` player sit 4 slim ```, and ``` player plush 7 slim ``` _(the number ``` 5 ```, ``` 4 ```, and ``` 7 ``` on the name are for Kai, Efe, and Noor skin by default)_. | Totem Names | Sample Item | Has Slim Variant? | | :--------: | :--------: | :--------: | |``` player 1 ```||YES| |``` player totem 1 ```||NO| |``` player plush 1 ```||YES| |``` player sit 1 ```||YES| * If you forgot the Totem's names or if you want to see the Skin list, you can rename the **Paper** to ``` lapietous totem ``` for the Totem's name and ``` totem char ``` for the skins list _(the skin list has two pages, so add a number like this ``` totem char 2``` for the second page)_. ![How to see the totem name list on game](https://cdn.modrinth.com/data/cached_images/09d5bc4731784a22343cb5632198a045b12eb64b.gif) ![How to see the Skin List on Game](https://cdn.modrinth.com/data/cached_images/15e5dd0627351751b3ad281b255e6a539b2703ea.gif) * You can customize the Skins By Replacing the default skin with your Skin by editing in the Resource Pack. HOW TO APPLY YOUR CUSTOM SKIN * Disable the resource pack. * Rename your custom skin image file to the slot number you want to replace, for Example: ``` 11.png ```, ``` 1.png ```, ``` 39.png ```. ![Visualization of Renaming a Custom Skin File to its Slot Number](https://cdn.modrinth.com/data/cached_images/a6ef00c3829126a8176e72a4bad9354fbc12cb7d.png) * Go to the Resource Packs Folder by pressing "**Open Resource Pack Folder**" in the Minecraft resource pack settings. * Find the ``` Custom Player Totems [x.x].zip ``` and open the file. * Go to this Location ``` \assets\customplayertotems\textures\item\skins ``` and copy and paste your custom skin image file _(renamed to the slot number)_ to the ``` skins ``` folder; it will prompt or automatically replace the default image file with your customized skin image. Alternatively, you can delete the default skin image file and then place your customized skin image. ![Visualization of a Customized Skin File Transferring to the skins folder inside the PACK](https://cdn.modrinth.com/data/cached_images/5f4ad31bc3b7b9fdb5ae7d385a47cb742a094c0d.png) * After Customizing, enable the resource pack. * Sample Image Below on how to get your customized player totem ingame. ![Visualization of Applying the Custom Skin on the Game](https://cdn.modrinth.com/data/cached_images/7ab8144dc615a1c54c20b9d8c3ac1991839c32ae.png) HOW TO HIDE OR REMOVE THE SMALL TOTEM ICON * Disable the resource pack. * Go to the Resource Packs Folder by pressing "**Open Resource Pack Folder**" in the Minecraft resource pack settings. * Find the ``` Custom Player Totems [x.x].zip ``` and open the file. * Go to this Location ``` \assets\minecraft\models\lapietous ```. * Find the ``` totem_icon.json ``` and rename it whatever you want, or just rename it to ``` no_totem_icon.json ``` or delete the file if you want to remove it permanently. * Find the ``` totem_icon_invisible.json ``` and rename it to ``` totem_icon.json ```. * Enable the resource pack, and the mini totem icon should be gone. HOW TO TRANSFER CUSTOMIZED SKINS TO A NEW VERSION * Disable the OLD and NEW resource packs. * Go to the Resource Packs Folder by pressing "**Open Resource Pack Folder**" in the Minecraft resource pack settings. * Find the Old Pack (``` Custom Player Totems [old].zip ```) with your custom Skins and find the New Fresh Version Pack (``` Custom Player Totems [new].zip ```) and Open Both files. * On the Old Pack (with customs skins), Go to this Location ``` \assets\customplayertotems\textures\item ``` and copy the ``` skins ``` folder. * On the New Pack, Go to this Location ``` \assets\customplayertotems\textures\item ``` and paste the ``` skins ``` folder that you copied, it will prompt or automaticaly replace with your custom player skins. * Enable the NEW resource pack. *** # **Additional Info:** * This pack has not been tested on mods like Punchy!. * I will add more models and features in future updates. *** # **You can also see the Resource Pack on:**