Описание

# About
KMD tries to simulate the fast travel risk/reward and atmosphere of Kingdom Come: Deliverance inside Minecraft.
This mod is still in its early stages, with more content planned to be added over time.
# Features
- Full custom Events.
- Ability to fast travel between discovered travel posts.
- Simulated travel instead of instant teleporting.
- Random events that can interrupt fast travel.
- Hostile and passive encounters on land and at sea.
- Multiple travel post wood variants.
- Shared travel posts that can be visible to everyone.
- Renameable travel posts.
- Dyeable travel post sign text.
- Banner-based map pins.
# How To Use
KMD is designed as a standalone mod for stylized builds, medieval worlds, fantasy servers, and adventure-focused gameplay.
Place down a travel post and right-click it to discover/bind it. Place a second travel post, discover it, and you can fast travel between the two.
Shared travel posts are a special version of the travel post that can be visible to everyone without each player needing to discover it first.
# Recipes


Version 0.3.0 added the Travel Map item

Regular travel posts work with different kinds of wood.
Shared travel posts require more expensive materials and are intended for public/server-wide travel points.
# Added Blocks


- Fast Travel Post
- Shared Fast Travel Post
- Oak Fast Travel Post
- Spruce Fast Travel Post
- Birch Fast Travel Post
- Jungle Fast Travel Post
- Acacia Fast Travel Post
- Dark Oak Fast Travel Post
- Mangrove Fast Travel Post
- Cherry Fast Travel Post
# Travel Map

# Available Events
Spoiler


Events have been reworked in patch 0.2.4 and more will be balanced and edited in the future.
[Full list of events](https://ninjasummoner.github.io/KMDTravelMod/events-reference.html)
# Encounters %
-By default all encounters are based on time of day (Night time travel higher chance for encounter)
-Distance (More distance higher chance for encounters)
-Armor level (Lowers both encounter chance but also increases chance to avoid or sneak away from encounters)
-Food Level (More hungry , more encounter chance)
All of the above can be configured via the ingame commands or the config
# Commands
All commands require permission level 2 or higher.
- `/kmdtravel events [true|false]` — Shows or toggles travel events.
- `/kmdtravel eventwait [5-600]` — Shows or changes passive-event wait time in seconds.
- `/kmdtravel basechance ` — Sets the base chance for any travel event.
- `/kmdtravel nightmultiplier ` — Sets the event chance multiplier at night.
- `/kmdtravel armor perpoint ` — Sets event chance reduction per armor/toughness point.
- `/kmdtravel armor maxreduction ` — Sets the max armor protection cap.
- `/kmdtravel hunger low ` — Sets added event chance when hunger is very low.
- `/kmdtravel hunger medium ` — Sets added event chance when hunger is medium.
- `/kmdtravel distancechance ` — Sets added event chance per 1000 blocks.
- `/kmdtravel maxchance ` — Sets the final maximum event chance cap.
- `/kmdtravel sharedpostcrafting [true|false]` — Shows or toggles shared travel post crafting.
- `/kmdtravel finishencounter @p` — Force ends an encounter a player is having.
# Misc


- Shift right-click a travel post to rename it.
- Right-click a travel post with dye to change the sign text color.
- Right-click a travel post with a banner to change the map pin color/design.
- Passive events use a wait timer before travel continues.
- Hostile events require you to survive/clear the danger before travel continues.