Описание
## Features
- Unlock Player Nbt Manipulation Restriction
## Commands
Useful command for datapack/command makers
`/absorption (entity) get|add|set`: control entity's absorption health, or get its value.
`/fire (entity) get|add|set`: control entity's fire tick, or get its value.
`/freeze (entity) get|add|set`: control entity's freezing tick(powder snow effect), or get its value.
`/gravity (entity) on|off`: toggle entity's gravity.
`/invulnerable (entity) on|off`: toggle entity's invulnerability.
`/motion (entity) add|set|forward`: gives motion to entity. `forward` option is calculated with entity's rotation.
`/player_abilities fly|flyspeed|walkspeed|instantBreak|allowBuild`: modify player's abilities.
`instantBreak`: toggle creative-like one punch block breaking. (Might not work)
`allowBuild`: toggle block placing. This would allow adventure mode to place block, and disallow creative mode to place block.
`/heal (entity)` heals an entity.
`/food (entity) hunger|saturation add|get|set` control player's hunger or saturation
`/fallfly` make player fall-fly(elytra flying). Recommended to use per tick to actual fall fly.
`/cooldown (player) (item) (cooldown)` set item's cooldown to prevent right click. (i.e. shield, ender pearl, chorus fruit)
`/motionupdate (player)` Updates player's motion value. Useful for `/data merge` command.
`/explosion (pos) (power) (exploder) (fire) (explosionType)` Creates explosion!
You can leave out `exploder`, `fire`, `explosionType` for short usage.
`/cameraset (target)` spectate the target, but without limitation. You can spectate with any gamemode.
`/hotbar (target) (number)` set target's selected hotbar slot with given number.
`/rotate (target) add|set (number)` set|add target's rotation without teleportation
`/damagetilt` (target) (number)` tilt target's camera like when they are damaged
`/ptime (target) (time)` set target's world time to given time
`/timeflow (target) rate|freeze (number|boolean)` set target's tick rate to given argument