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Json Entity Animation

Library mod for creating your entity animations in JSON

Modrinth library

Описание

# Json Entity Animation Json Entity Animation (JsonEA) for short is a library mod for other mods to be able to define animations through JSON instead of through code. [A Blockbench plugin](animation_to_jsonea.js) (also available in the Blockbench plugins browser) is also provided in order to export your animations to this format. ## For developers Add the mod as a dependency using the [Modrinth Maven](https://docs.modrinth.com/docs/tutorials/maven). ```gradle dependencies { include(modImplementation("maven.modrinth:json-entity-animation:0.2.1+1.19.4")) } ``` Once added, put your animation JSONs in the `assets/modid/jsonea` directory. To load the animations, your entity model must subclass `SinglePartEntityModel`/`HierarchicalModel`. Then define a `JsonAnimator` field and animation IDs. ```java public class MyEntityModel extends SinglePartEntityModel { private static final Identifier PUNCH_ANIMATION = new Identifier("modid", "my_entity/punch"); private final JsonAnimator animator = new JsonAnimator(this); // ... @Override public void setAngles(MyEntity entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch) { getPart().traverse().forEach(ModelPart::resetTransform); animator.animate(entity.punchState, PUNCH_ANIMATION, animationProgress); } } ```