Описание
JsMacros Community Edition (JsMacrosCE)
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**JsMacrosCE lets you write and run client-side scripts to automate tasks and build custom tools in Minecraft.**
You can trigger macros, react to events, and build your own workflow in-game. You can also **interact directly with the Java runtime**, so your scripts can integrate tightly with the client environment when you need more power than simple commands.
### Language support and extensions
JsMacrosCE supports multiple scripting languages and can be expanded through extensions:
* **JavaScript** (native)
* **Groovy** (native)
* **Python** (via extension)
* **Soon:** Lua, Ruby, and more
### Links
* **Source / Issues:** [https://github.com/JsMacrosCE/JsMacros](https://github.com/JsMacrosCE/JsMacros)
* **Documentation:** [https://jsmacrosce.eastarcti.ca](https://jsmacrosce.eastarcti.ca)
* **Discord:** [https://discord.gg/UaB82D59Fu](https://discord.gg/UaB82D59Fu)
### Why JsMacrosCE
- Community-maintained builds up to **1.21.11** (upstream currently up to **1.21.1**)
- Updated player scripting API (see documentation)
- Ongoing maintenance and fixes
### Fork & license (MPL-2.0)
JsMacrosCE is a fork of **JsMacros** by wagyourtail, distributed under **MPL-2.0**.
Source code is public: https://github.com/JsMacrosCE/JsMacros
### Acknowledgements
JsMacrosCE builds on the work of the JsMacros project and its contributors. I bow my head to the original developer, wagyourtail, for the effort he put in.