Описание
## Inhibited
Introducing Inhibited! A small, simple mod which adds one potion effect: **Inhibited**, which effectively mimics adventure mode (`/gamemode 2`).

### What it does
While this effect is active, players are effectively in Adventure Mode – It‘s like Survival, but they cannot place blocks and they cannot break blocks. Interactions with chests, doors, levers, buttons, mobs, etc. all function totally normally!
### Why this effect is useful
For my upcoming modpack, I wanted a way to have a command block within a custom structure (in this case, custom-made Recurrent Complex structures) that would place players into adventure mode. This means that dungeon crawling, battles, and especially boss fights cannot be cheesed with minecraft breaking/placing, while allowing the entire rest of the world/map to be the classic minecraft sandbox!
### Give me some examples?
- Sure. If you created a custom area, like a village marketplace and you didn‘t want players breaking/destroying the design, you could give them this effect as they enter the zone.
- How about using a mod like ROTM to have certain mobs give this effect upon attack? While inhibited, players are forced to fight, instead of „just build, lol“ (fortnite flashbacks?).
- Create a boss arena, where when the player approaches they are given this effect, effectively rendering the arena a true battleground.
- Did you spend a long time creating epic dungeons with RC only to have players mine through the walls to the good loot? Now they can‘t! With this effect, players must dungeon-crawl the way you intended.
### Why did this need to be a potion effect?
There are many reasons, but the biggest ones are:
- It can be consistently applied every tick with command blocks, or other modded means like Set Bonus, In Control, etc. You could make entire (specific/other) dimensions adventure-mode only!
- When players walk-to-exit an area, the effect must wear off when they leave.
- When players die, they must respawn back in the previous mode they were in (survival, if that‘s the previous mode)
- What about if players used some technique to teleport out, that isn‘t walking out? The effect also needs to wear off then.
By making this a Potion Effect, you allow all of the above to be applicable.
Example command for 30 seconds without particles: `/effect Player inhibited:inhibited 30 0 true`
This mod was commissioned for Minecraft 1.12.2.