Описание

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Industrial Foregoing: Souls uses souls extracted from Wardens to accelerate your machines. To do it you
need to extract souls from a Warden using a Soul Lase Base with a **Blue Lens**. As
always the Stasis Chamber will be your friend.

**Don't Forget to add a lens!**

Once you have some souls stored now you need to place a **Soul Surge** pointing at the block you want to accelerate and
connect it using **Soul Pipes** to the **Soul Laser Base**. You can stop the Soul Surge from working by applying a *
*redstone signal** to it.

Each soul lasts for 15 seconds and makes the machine 4 times faster by default (Can be changed in the config)
You can prevent blocks from being accelerated by adding them to the block tag `industrialforegoingsouls:cant_accelerate`
This mod also adds a way to get more **Echo Shards** as they are used a bunch in the mod.
## Default Config
[IFSoulsMachines.ConfigSoulLaserBase]
#Max soul storage tank amount
#Range: > 1
SOUL_STORAGE_AMOUNT = 1350
#Max progress of the machine
#Range: > 1
MAX_PROGRESS = 20
#Kill the warden when it's life reaches near to 0 or keep it alive
KILL_WARDEN = false
#Damage done to the warden when an operation is done
#Range: > 0
DAMAGE_PER_OPERATION = 4
#Souls generated when an operation is done
#Range: > 1
SOULS_PER_OPERATION = 3
[IFSoulsMachines.ConfigSoulSurge]
#How long in ticks a soul last to accelerate ticks
#Range: > 1
SOUL_TIME = 300
#How many extra ticks the surge will accelerate
#Range: > 1
ACCELERATION_TICK = 4