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Impact Frames

Adds flashing impact frames that plays on mace/spear hits, shield breaks, ... Or just any hits at all! Fully client-sided, configurable and customizable. BIG EPILEPSY WARNING!

Modrinth cursed equipment social

Описание

**If you are a content creator using this mod, make sure to put an epilepsy warning in the video title or on screen!** **1.21.1 port coming soon! Follow the project to be notified when it drops.** # Overview * Adds fully configurable impact frames to Minecraft. * You can customize how long they last, the delay between them, their sprites, their colors, what can trigger them,… right in the options. * All settings can be found inside the `Accessibility` tab, under the `Impact Frames` subtab, edited via ModMenu, or accessed with an in-game hotkey. - This mod is still in active development and will be constantly receiving updates and ports! Join the discord server to be kept up to date on new releases. - The newest releases come bundled with a few community-made resource packs. Credits goes to `jouci`, `draconivr2.0`, `aurahmana` and `younotgoth`(4give) on discord for their wonderful creations. - You can make your own custom impact frames with this [**template**](https://modrinth.com/resourcepack/impact-frames-resource-pack-template). # Available settings ## Keybinds ### Toggle * Toggle impact frames. **Default: I** ### Menu * Brings up the config menu for Impact Frames. **Default: M** ## General ### Duration (ms) * How long the impact frames sequence last (in milliseconds), split evenly between all frames. Set to 0 to disable. ### Delay (s) * How long the game will wait after an impact frame before the next one can be triggered (in seconds). ### Frame count * How many frames is in a sequence (1-5). **Default: 2** ### Cinematic mode * Whether to render the GUI during impact frames (equivalent to F1). ### No freeze mode * Whether impact frames freeze the view. ### Stretch texture * Whether the impact frame texture is scaled and centered to preserve aspect ratio, or stretched across the entire screen. ### Pitch * The pitch of the sound. Also affects the length of the sound. Set to 0 to disable. ### Chance * The chance of the frame happening per hit. ### Chance decay * How much the chance decreases per impact frame trigger. * If this setting is enabled, impact frames can trigger consecutively regardless of the delay. Instead, the chance will reset after the delay. ## Hit conditions ### All hits * Impact frames will trigger on any hits. ### Full hit * Impact frames will trigger on a fully charged hit (strong attack). ### Critical hit * Impact frames will trigger on a critical hit. ### Totem pop * Impact frames will trigger on totem pops. ### Kill * Impact frames will trigger on kills. ### Mace smash * Impact frames will trigger on a mace smash. ### Spear charge * Impact frames will trigger on a spear charge hit. ### Shield break * Impact frames will trigger upon breaking someone's shield with an axe. ## Eligible items ### All items * All items can trigger impact frames. ### Special weapons * Maces and spears can trigger impact frames. ### Normal weapons * Swords, axes and tridents can trigger impact frames. ### Tools * All tools can trigger impact frames. ## Target entities ### All entities * Hitting all entities can trigger impact frames. ### Neutral mobs * Hitting all neutral mobs can trigger impact frames. ### Hostile mobs * Hitting all hostile mobs can trigger impact frames. ### Humanoid mobs * Hitting all humanoid can trigger impact frames. ### Players * Hitting players can trigger impact frames. # How to change impact frame texture * Make a resource pack that overrides the files `impact-frames/textures/effect/frame_.png` * Join the discord server to get access to a template, along with community-created impact frames.. # Final notes * Join the discord server to be notified of updates, report bugs, or suggest new features.