Описание
Adds an extra origin layer to allow you to choose a path alongside your origin, Probably has many balance issues and bugs, Not meant to function in pvp,
Issues are tracked on my [Discord](https://discord.gg/czFkhSRjTb) in #hsrpaths-bugs as i dont have a github page.
Paths are as follows:
The Destruction:
+10 Max Health (5 Hearts) and +25% Melee damage when under ten hearts.
The Hunt:
+25% Arrow Damage (requires [Projectile Damage Attribute](https://modrinth.com/mod/projectile-damage-attribute)) and 25% Movement Speed.
The Erudition:
+25% Melee Damage.
(Active) Fire an innacurate spread of shulker bullets.
The Abundance:
Grants Regeneration 1 to all nearby players.
(Active) Heals all nearby players 12 Health (6 Hearts).
The Nihility:
Inflicts Wither 3 for 2 seconds on hitting enemies.
(Active) Inflicts Wither 3 for 2.5 seconds to all nearby non player entities.
The Preservation:
+6 Armor (3 Bars).
(Active) Grants all nearby players Absorbtion 3 for 10 seconds.
The Harmony:
Grants Strength 1 to all nearby players.
(Active) Grants all nearby players Speed 3 for 5 seconds.