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Highly Customizable Damage Numbers

Adds damage indicators with a wide variety of customization options and the ability to change the font of the numbers via image loading.

Modrinth utility

Описание

## Highly Customizable Damage Numbers This mod adds damage indicators to show the play how much damage each hit does to an entity, the indicators can be customized however the user wants with a wide variety of options available to tweak and play around with. Make the indicators match the style of the modpack you're using by changing the font style, size, duration, animations, and more. You can even add your own font if you'd like! #### This mod is completely standalone and does not depend on any mods other than the modloader itself. ### Customization options - Add your own custom font - Define colors for different damage values - Custom glyph for critical strikes (Optional) - Adjust gap between numbers - Gradient or Flicker color styling - Shake and pulse - Pop-in and Fade-out - Scale and duration - Damage based scaling Customization options (Full list) Detailed explanation of everything available in the in-game config screen: Setting Summary Options Preview Displays how the font will look in-game, with animations and style choices applied N/A Font seleciton list Allows to change between different fonts to use for the damage indicators, by default displays the four preloaded fonts Every font currently loaded Open folder Opens the folder where the custom made fonts should go N/A " ? " Opens a guide on your browser detailing how to add your own custom fonts to the game N/A Reload fonts Refreshes the fonts used by the mod, should be used when the player adds a PNG to the fonts folder in order for the mod to generate the necessary resources and be able to show it in-game N/A Show option Changes the distance at which indicators should spawn Show All Show Close Disable Critical indicator Sets up under what conditions should the critical indicator appear (Only available if the font has a critical indicator glyph) Never On critical hit After last threshold Both conditions must be true Shake animation Quickly wiggles the indicator in-place when it spawns Enable / Disable Duration (in ticks) Intensity (in degrees)