Описание
# Herbcraft: Cuisine / 百草可食:膳房分册
## Summary (for the summary field — one line, no formatting)
Cook 32 dishes from medicinal meals to herbal hodgepodge, clear debuffs with temporary immunity, and discover two hidden recipes with a secret second identity. Requires Herbcraft.
## Description (for the description/body field)
### What is Herbcraft: Cuisine?
An expansion for Herbcraft that adds a water bowl, curated dishes, medicinal meals with effect immunity, the Herbal Hodgepodge, and two hidden recipes that double as alchemy catalysts. If eating herbs is gambling and brewing potions is a contract, cooking is a craft.
**Requires Herbcraft Core.**
### The Water Bowl
Right-click a water source with an empty bowl. The water bowl extinguishes fire, has a 15% chance to clear nausea, and is the starting ingredient for every medicinal dish.
### Dishes (32 total)
**10 Curated Dishes** — fixed recipes using herbs and bowls. Dandelion Salad, Pine Needle Soup, Twin Fungus Hotpot, Bitter Remedy, and more.
**22 Medicinal Dishes** — advanced preparations that go beyond nutrition:
- **Soul-Cleansing Stew**: Clears wither + wither immunity for 60 seconds
- **Fatigue-Breaking Stew**: Clears mining fatigue + haste I + fatigue immunity for 60 seconds
- **Omen-Calming Porridge**: Clears Bad Omen + resistance II + omen immunity for 120 seconds
- **Crimson War Hotpot**: Strength + speed + fire resistance for combat
The key innovation: medicinal dishes don't just clear debuffs — they grant **temporary immunity** afterward. This is what separates them from milk. Milk clears everything indiscriminately, including your buffs. A medicinal dish clears a specific problem, prevents it from returning, and gives you a buff on top.
### Raw → Cooked Pipeline
All medicinal dishes follow the same flow:
1. Water bowl + ingredients → raw dish (inedible)
2. Raw dish → furnace / smoker / campfire → finished dish
### The Herbal Hodgepodge / 百草盅
Empty bowl + 3-4 herbs at the crafting table. Each herb's effects fire independently with a +15% probability bonus. Mixing conflicting herbs risks a pharmacological clash. The tooltip reveals nothing — you learn which combinations work through experience.
### Two Hidden Dishes
Two secret recipes exist, hidden from the recipe book and the Codex until discovered. One is a feast of seven flowers. The other is a brew of four poisons.
When both Cuisine and Alchemy are installed, these hidden dishes gain a second identity as **brewing catalysts** that force Exceptional quality on potions.
### Effect Immunity System
Cuisine introduces a cross-module effect immunity system. When a medicinal dish clears a debuff, it also immunizes you against that debuff for a set duration. Immunities persist through re-login but clear on death.
### Village Trades (19 trades)
Butchers sell water bowls and soups. Farmers buy prepared dishes. Librarians sell cuisine tattered pages.
### Compatibility
- **Minecraft** 26.1.2 / **Fabric** 0.19.3+ / **Java** 25+
- Does not require Herbcraft: Alchemy (but hidden dishes gain a second identity when both are installed)
- **Homeostatic**: Optional thirst data for 33 cuisine outputs included