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GT:NH No Nerf

Revert changes that nerf something in the modpack GT: New Horizonhs.

Modrinth game-mechanics

Описание

# GT:New Horizons - No Nerf Developed to revert changes that nerf something in GTNH. [MCMOD(MC中文百科)](https://www.mcmod.cn/class/10327.html) ## Choose Version Use the correct version, unless you want to see your console spamming with errors! | GTNN | GTNH | | :-: | :-: | | v1.0.0 | v2.3.3+ (tested on v2.3.3) | | v1.1.0 | v2.3.5+ (tested on v2.3.6, v2.4.0) | | v1.2.0 | v2.5.0+ (tested on v2.5.1) | | v1.3.0 | v2.5.1+ (tested on v2.5.1) | | v1.4.2 | v2.6.0+ (tested on v2.6.0) | | v1.5.0 | v2.7.0+ (tested on v2.7.0) | ## Features - Re-added Disassemblers(for gtnh v2.3.3)(Not including the big machine version. Multiple recipe blacklists are missing when adding back. Let me know if some recipe is broken!) - Preventing Iron Fences on Lightning Rod being destroyed when generating power(for v2.3.3) - Support Laser Hatches on Large Essentia Generator (for v2.3.5) - ~~Revert the Supercritical changes (contributed by @koiNoCirculation)~~ (removed due to lack of maintenance) - Revert the Eye of Harmony changes (for v2.5.x) *(will be removed due to lack of maintenance)* - Added Large Processing Factory as it is planned to be removed ## Known Issues See [gtnh-no-nerf#10](https://github.com/Taskeren/gtnh-no-nerf/issues/10)