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GTNH Customizer

A simple mod that customizes a number of aspects of Gregtech: New Horizons.

Modrinth game-mechanics utility

Описание

This mod adds a number of customizations to Gregtech: New Horizons. The following options are currently available: * Disable hostile mobs from targeting players on a per-player basis (by UUID or player name). * Add a cross-dimensional teleport (`teleport-cross-dimension`, `tpxd`, or `tpd`) command for teleporting between dimensions (destination coordinates are dimension localized and can be player-relative, e.g. `~10 ~ ~10` to teleport 10 blocks in the positive X and Z axis). * Patches Xaero's Minimap/World Map to support a more flexible teleport specifier format setting. You can now use the `{X}` notation to substitute parameters into the teleport command instead of the command you choose simply being treated as a prefix for a `x y z` coordinate. Available options are: * `{n/name}`: Your player name. * `{dimension/dim/d}`: The target dimension ID (numeric) of the waypoint. * `{x}`: The target X coordinate of the waypoint/map position. * `{y}`: The target Y coordinate of the waypoint/map position. * `{z}`: The target Z coordinate of the waypoint/map position. * `{rotation/rot/r/yaw}`: The target rotation/yaw of the waypoint, if any. * A `list-dimensions` command to list dimensions and their numeric IDs for use with the cross-dimensional teleport command. Also supports filtering the dimension names and limiting the number of results. * Add an `extinguish` command to extinguish fire in a radius or cubic area (specified by either player-relative or absolute coordinates). * Add a `repair` command to repair items in your inventory and several sub-commands to repair either items in your hand, off-hand, armor slots, hotbar, main inventory, or everything. * Add the ability to bone meal Tinker's Construct Slime Saplings. * Add the ability to bone meal Thaumcraft Greatwood Saplings. * Add the ability to bone meal Thaumcraft Silverwood Saplings. * Make Server Utilities' `/nbtedit` command use the in-hand item if the ray cast doesn't hit anything. * As of `v0.11.0+` this now includes if the block the ray cast hits doesn't have a valid tile entity attached to it too! * Let's you submit/cancel your changes from inside the `/nbtedit` command using customizable key bindings. * Let's you delete NBT tags from the NBT data you're editing within the `/nbtedit` command using a customizable key binding. * Let's you prevent Enderman and Enderman-like mobs from teleporting.