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GrowHealth

GrowHealth is a dynamic health scaling mod for Paper and Fabric that starts players with a single heart. It automatically rewards player progression by granting configurable health boosts as you increase your experience level.

Modrinth game-mechanics management

Описание

# GrowHealth A dynamic health scaling mod/plugin, supporting both **Paper** and **Fabric**. ## Features - **Hardcore Start**: Every player begins their journey with configurable starting hearts (Default: **1 Heart**). - **Progressive Growth**: Earn extra hearts for every level interval gained (Default: **+1 Heart** every **5 levels**). - **Infinite Scaling**: There is no hard limit to how many hearts you can obtain. - **Decimal Support**: Configure health with half-heart precision (e.g., start with 0.5 hearts). - **Multi-Platform**: Native support for Paper (Bukkit) servers and Fabric modded environments. ## Installation ### Paper / Spigot 1. Download `GrowHealth-1.0.0-Paper.jar`. 2. Place the JAR in your server's `plugins/` directory. 3. Restart your server. ### Fabric 1. Download `GrowHealth-1.0.0-Fabric.jar`. 2. Ensure you have the **Fabric Loader** and **Fabric API** installed. 3. Place the JAR in your `mods/` directory. 4. Restart your Minecraft client or server. ## Configuration ### Paper (`plugins/GrowHealth/config.yml`) ```yaml starting-hearts: 1.0 levels-per-interval: 5 hearts-per-interval: 1.0 ``` ### Fabric (`config/growhealth.properties`) ```properties starting-hearts=1.0 levels-per-interval=5 hearts-per-interval=1.0 ``` - **starting-hearts**: Initial health (2.0 = 1 full heart). - **levels-per-interval**: Number of levels required for a health boost. - **hearts-per-interval**: Amount of health gained at each interval.