Описание
📖 **Overview**
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The official developer will release a new optimized mod called **"OptiTritium"**(Tritium), based on this mod. Everyone is welcome to switch to **OptiTritium** and continue supporting us. Thank you for your unwavering support for the **Graphene** over the month.
Graphene is a powerful, free and open-source performance mod for Minecraft 1.19.4 and above. It fixes a handful of vanilla bugs and boosts frame-rate, startup speed and server tick-time while remaining highly configurable and compatible with almost everything else in your mod folder.
Whether you run a light client pack or a 400-mod kitchen-sink, Graphene usually “just works” and the gains are especially visible on crowded servers.
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## 👀 What Graphene Does
### Performance
- **Distant-tile suspension** – entities and TEs far away from players stop ticking, but bullets (TaCZ), the Ender Dragon, etc. are protected from freezing.
- **Faster client bootstrap** – shave seconds off launch.
- **Background throttling** – optional mode that lowers FPS and chunk updates when the window is out-of-focus; instantly restores on return.
- **Quicker world-gen** – compatible with other chunk-acceleration mods.
- **Light-engine tweaks** – reduce lighting recalculations.
### Rendering
- **Leaf culling** (NeoForge ≤ 1.21.1 only).
- **Static chest models** – chests are batched and skipped at long range (configurable distance).
- **Reflex** – lowers render latency.
### Game-play fixes & tweaks
- Boats no longer break or deal fall damage from any height (vanilla bug fix).
- Ground-item merger – faster, configurable replacement for Stxck.
- Bamboo light checks suppressed.
- Language changes apply instantly; no resource-pack reload.
- Several memory-leak patches ported from standalone mods.
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## 🐛 Reporting Issues
Open an issue on the official Graphene repo (link at the top of this page).
Before you post:
1. Update to the latest build.
2. Try reproducing with default config – a few aggressive opts are off by default.
3. Attach the crash-log or latest.log.
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## ❓ FAQ
**Where is the newest file?**
Head to the Modrinth project page – every approved build is there.
**Can I ship it in my pack?**
Yes. Graphene is MIT-licensed; redistribute freely.
**Version support policy?**
We target the platforms that need optimisation most first, then the widest-used versions, then the rest when time allows.
| MC version | Forge | NeoForge | Fabric | Quilt | Plug-ins |
|--------------|-------|----------|--------|-------|----------|
| 1.21.6-1.21.8| plan | full | full | – | plan |
| 1.21.3-1.21.5| – | paused | full | – | plan |
| 1.21-1.21.1 | full | full | full | full | plan |
| 1.20.3-1.20.6| plan* | – | partial| partial|plan |
| 1.20.2 | full | – | full | full | plan |
| 1.20.1 | full | full | full | full | plan |
| 1.20 | full | – | plan | plan | plan |
| 1.19.4 | full | – | plan | plan | – |
| 1.12.2 | beta | – | – | – | – |
*1.20.4 & 1.20.6
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## 🙋 My game crashed
Do these checks before blaming Graphene:
1. Run Graphene alone – still crash?
2. Revert any config changes you made – fixed?
3. Suspect a mod conflict? Load only Graphene + the suspected mod in a clean instance.
If the crash survives the steps above, open a GitHub issue with logs attached.
### ⚠️ Attention!
Both Graphene and EntityCulling use LogisticsCraft/OcclusionCulling to implement similar features, which may cause conflicts!
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## ❓ Something feels off?
Graphene is built for the average player, not for one specific setup. Every optimisation can be toggled in `config/graphene.toml`. If a feature breaks your pack or feels wrong, just switch it off – the rest will still help.
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Enjoy the extra frames!