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Gotta Go Fast [Fabric]

This simple mod brings the bugfix for "Player moved too quickly!" from RandomPatches to a standalone mod. It removes the server side check for if a player moves too far too quickly which then teleports them back.

Modrinth cursed utility

Описание

# Gotta Go Fast This simple mod brings bug-fixes to issues like "Player moved too quickly!" or "Vehicle of Player moved too quickly!" to a standalone mod. It allows to modify the threshold the server side checks for if a player moves too far too quickly which then teleports them back. ***Allows clients to send fast update packets. Beware.*** The Name and logo is from the [original standalone bug-fix by Thiakil](https://www.curseforge.com/minecraft/mc-mods/gotta-go-fast) for Forge 1.12. This mod is server-side only and does not have to be installed on the client. ## Note Modrinth is now the only source of truth for this mod. The project will no longer be updated on Curseforge. ## Warning **From v1.1.0 onwards, this mod does nothing by default. The default config values are the vanilla values and as follows:** ```json { ... "defaultMaxPlayerSpeed": 100.0, "maxPlayerElytraSpeed": 300.0, "maxPlayerVehicleSpeed": 100.0 ... } ``` Try using values as low as possible, since values too high might allow players to use speedhacks. Increase the values slowly until you don't experience any lag-back anymore. ## Config ```json { "hideConsoleWarnings": false, "playerLimit": 100.0, "playerFallFlyingLimit": 300.0, "vehicleLimit": 100.0, "vehicleDistanceLimit": 0.0625 } ``` ## Special thanks Thanks [RandomPatches](https://www.curseforge.com/minecraft/mc-mods/randompatches-fabric) for the original idea and concept. Forge alternative: https://www.curseforge.com/minecraft/mc-mods/too-fast Thanks to everybody who reports bugs and submits feedback on the github issue tracker.