Описание

# God of War Tridents
A **collection** of *resource packs*, inspired by the famous video game, **God of War**!
### [Check out the showcase video ***here***!]
## (Requires: OptiFine, 1.19+ and a Shader [internal works too!])
### Some useful tips before submitting your bug reports:
- Make sure you have the proper version of OptiFine installed for the appropriate version you're playing on.
- Go to Options -> Video Settings -> Quality, and make sure Custom Entity Models is turned on!
## You can:
- Showcase the resource pack in any format if you credit me.
- Share the resource pack with the Modrinth link.
- Use the resource pack on any server.
- Modify the resource pack for private use only!
## You can't:
- Claim the resource pack as your own.
- Modify the resource pack for public use.
- Reupload any contents of the resource pack to anywhere.
- Showcase or share the resource pack without properly crediting the author.
### WARNING: If you disregard ANY of the above statements, measures will be taken to prevent any kind of theft! Thank you for understanding.
## About
As the name suggests, this resource pack replaces the trident, the sound effects of the trident, and has extra "reactive" animations.
### Leviathan Axe Reactivity:
- When the weapon is **thrown**, the **runes light up**.
- When the weapon is in your **hand** and you are in **rain / water**, the **runes light up**.
- When the weapon is **thrown**, a *contrail* effect appears behind the weapon. Once it **lands**, both the rune and contrail effects disappear.
- When the weapon is **impaled into an object**, and is in **rain / water**, a **glowing effect** appears around the handle (provides **better visibility underwater** if you throw your weapon and it can't return).
### Mjolnir Reactivity:
- When the weapon is **thrown**, the **runes light up**.
- When the weapon is in your **hand** and you are in **rain / water**, the **runes light up**.
- When the weapon is **thrown**, a *lightning* effect appears around the handle and it will leave a big lightning trail behind the hammer. Once it **lands**, both the rune and contrail effects disappear.
- When the weapon is **impaled into an object**, and is in **rain / water**, a **lightning effect** appears around the handle (provides **better visibility underwater** if you throw your weapon and it can't return).
The **runes** and **effects** have *emissive textures*, meaning they will be **glowing** in the dark areas (**does not emit light level!**)
### WARNING: If you play in another language other than English (US), the following changes are NOT gonna be applied:
## Renamed stuff in-game
As an extra feature I've renamed the trident enchantments and the trident itself, so it fits the lore aspects of God of War.
### Leviathan Axe
- Trident renamed to ***"Axe"***.
**Enchantment renames:**
- Impaling = Strength
- Loyalty = Recall
- Riptide = Frozen Whirlwind
- Channeling = Lightning Grip
### Mjolnir
- Trident renamed to ***"Hammer"***.
**Enchantment renames:**
- Impaling = Strength
- Loyalty = Recall
- Riptide = Lightning Dash
- Channeling = Lightning
## Extra Credits
- Model, texture and animation by **Szombie**.
- The sound effects were originally made by **Sony's Santa Monica Studio's** ***God of War*** **Sound Design Team**! These were *edited to fit Minecraft* by **Szombie**.
## THANK YOU!
A lot of love, time and effort was put into this work. The weapons are carefully crafted to make ***You*** have the ***best experience*** when playing!
If you would like to **support** me, please consider **subscribing** to my **YouTube** channel for more content like this in the future! You also have the option to **donate** me on **PayPal**!
### I really hope you'll enjoy the resource pack! Have fun, Godslayer!
[Check out the showcase video ***here***!]: https://www.youtube.com/watch?v=zV2k2DtuB20