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Glyphix

A mod to improve font support and add emojis

Modrinth social utility

Описание

# Glyphix A mod to improve font support for Minecraft. ## Features - **100% client side**. Anyone who has this mod will see emojis as properly rendered. - Full [twemoji](https://twemoji.twitter.com/) support by default - Proper width calculations. Because emojis are multiple characters, Minecraft has a hard time dealing with width, but - Different emoji atlases - Fast. This mod does not improve vanilla speed, but even with more features it does not slow down. If I can think of a way to speed up vanilla that will definitely get added to this mod. This mod is still in **beta** because overhauling Minecraft's font is super finicky. If there are any bugs, please report them to the [issue tracker](https://github.com/DarkKronicle/Glyphix/issues). ## How to use emojis Just copy and paste the raw emoji. In [unicode.org](https://unicode.org/emoji/charts/full-emoji-list.html) it's the `browser` column. Anything in the `twitter` column should work by default. ## Planned Features - Ligature support from `.ttf` fonts. Emojis are essentially just ligatures so it probably won't be too hard to add more support. - Use an actual bold font when rendering bold. Currently Minecraft just renders text twice when it is supposed to be bold, I want to add support for a specified bold font. - Use an actual italic font when rendering italic. Currently minecraft just slices text. - Fix some weird `.ttf` bugs. There are some inaccuracies with spacing and `.ttf` font. Another goal of the project is to make it render correctly. - Text box weirdness with emojis. Textboxes uses string length and not glyph length for some calculations which can make rendering weird. Fixing these will require a bit of work, but should improve usability. - Chat hooks to automatically convert strings like `:grinning_face:` -> 😀 for incoming and outgoing messages. - Other built in emoji fonts ## Changing Emoji Atlas There is a script `./scripts/emoji_atlas.py` that will convert a directory of emojis into an atlas with JSON file specifying locations. The emojis name has to be `.png` with multi-character emojis as `-.png` and so on. It shouldn't be too hard to modify the python script to change the names if there is a different naming scheme for whatever emojis you choose. The script will generate 2 files. `emoji_atlas.png` and `emoji_positions.png`. Put these into a resourcepack under `assets/glyphix/emoji/`. Reload texturepacks and the new emojis should render correctly. Currently, emojis have to be **square** for them to render correctly.