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Get Creative

Create Addon: Configuration to force players to get creative making contraptions, plus some new content

Modrinth game-mechanics technology utility

Описание

The original goal of this mod was simply to add configuration options for making Create's contraption-making more complex and mechanically engaging. Since then, I've also added bits of original content to it, especially to support an upcoming modpack. Configuration: - **Blacklist Create contraption actors**, preventing selected blocks from functioning on contraptions. - Configure if the Mechanical Saw can multibreak whole trees at once. - **Overhaul the Drill and Saw actors** to both function like a Drill, but with their own pickaxe+shovel/axe+hoe specialties for mine speed. - Configure the displayed recipe catalyst of **Fan Processing** categories in recipe viewers (i.e. changing the water/lava/fire/soul-fire to a different block) - Configure unfiltered **Mechanical Saws** to always try crafting a preferred output (stripped logs, planks, stairs) instead of randomly cycling between all possible recipes. - Add custom **Mysterious Conversion** recipes for display in Recipe Viewers. Misc: - Ports **automatic train (dis)assembly** from Steam 'n' Rails, via a Deployer wrenching the Train Station block (disabled if installed alongside) - New recipe type: **Precision Assembly:** a **Mechanical Arm** processes the item on an adjacent belt/depot. Supports Sequenced Assembly. Can require an empty arm, or require a held item. Can be used instead of Deployers in Sequenced Assembly recipes (or configurably, for all deploying). - **Lecterns on a contraption** can be interacted with to place down a Linked Controller, or pick it back up New Content: - **New Linked Controller variants**: a Linked Remote with one instantly-pressable button, a Linked Keypad with the number keys 1-9, and a Linked Macro Controller with 8 additional buttons. - **Control Seat**: when sitting in it, looking around will emit redstone signals in each direction, corresponding to the pitch and yaw. - **Industrial Fan**: an oversized variant of the Encased Fan, without the casing. Effects a 3x3 column of air. - **Fluid Barrel**: a variant of the Fluid Tank with an open top and the ability to manually bucket fluids in and out, but has reduced capacity and can't store gases or superheated liquids. - **Gramophone**: a variant of the Jukebox which requires rotational power, which can play music discs at different speeds. - **Hinge Bearing**: a variant of the Mechanical Bearing which doesn't take any rotation input, the player can interact with its contraption to manually push it open or pull it shut. - **Handles**: decorative complements to the Hinge Bearing, which play an appropriate door-opening sound when used to open one. - **Glue Spreader**: when powered by redstone, blocks in front of adjacent Glue Spreaders are glued together. - **Encapsulator**: when powered by redstone, connected blocks in front of the Encapsulator are stored into a placeable **Capsule** item. New Generators: - **Haunted Cogwheel**: a small cogwheel that spins on its own, but randomly changes speed and will break if it isn't in sole control of its network. - **Breeze Whirler**: has the size and connectivity of a large cogwheel, spun by a captured Breeze. - **Clockwork Motor**: after time is spent winding it up with a Hand Crank or **Wind-Up Key** (or any other source), it will temporarily produce rotation while it spins back down.