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Garage32

A CEM texture pack that transforms simple boats into fully modeled cars.

Modrinth decoration entities models

Описание

A Minecraft CEM Texture Pack ➡➡➡ Enter Garage ⬅⬅⬅ ## 🏎️ About **Garage32** is a custom **Minecraft CEM texture pack** that transforms simple boats into fully modeled cars. - Fully supports Custom Entity Models (CEM). - Includes multiple car models and style variations. - Organized by wood types (acacia, birch, spruce) for easy selection. Models and textures were designed by **Tim Kang** ([slug_7](https://www.instagram.com/slug_7/)) ## 📸 Screenshots | | | | |---------------------------------------------------------|---------------------------------------------------------|-------------------------------------------------------| ## 🚘 Preview | | | | | | |:----------------------------------------------------------:|:-------------------------------------------------:|:-------------------------------------------------:|:------------------------------------------------------------:|:----------------------------------------------------------:| | Blue Miata(Arios Kit) | Miata VIP | Ueo AE86 | System Miata(Arios Kit) | Hibino Levin AE86 | See all cars ## ⛏️ How to Summon You can summon any of the cars in-game by renaming a boat (or using commands). Here’s a **general template** you can use: ```mc /summon boat ~ ~ ~ {Type:"",CustomName:"\"\""} ``` - Replace `` with one of: `acacia`, `birch`, `spruce` - Replace `` with the exact name tied to the texture (e.g. `TakumiAE86`, `BlueMiataAriosKit`, `MiataVip`) Example: ```mc /summon boat ~ ~ ~ {Type:"spruce",CustomName:"\"TakumiAE86\""} ``` This will summon **Takumi’s AE86** using a spruce boat. ## 🔧 Installation 1. Download the Garage32 texture pack .zip file. 2. Place it into your Minecraft resourcepacks folder: .minecraft/resourcepacks 3. Launch Minecraft and enable Garage32 from the Resource Packs menu. 4. Use the correct entity spawns or commands to cycle through the different car textures. ## 📝 Notes - This pack requires OptiFine (or another CEM-compatible mod/loader) for custom entity models to function correctly. - Feel free to fork and optimize this system of making models. - A second version of this texture pack is currently in development, though it is being kept private for the time being. ## 👥 Credits This project was made possible with the help of: Entertainment company & creative input - [Tim Kang](https://www.instagram.com/slug_7/) - [Tuvshin Dashtseren](https://www.linkedin.com/in/tuvshindash/) - [Justin Reid](https://www.linkedin.com/in/justin-mreid/) - Thomas Zou - [Ian Almeda](https://www.instagram.com/blisstengoku/) - [Jorge Manuel Torre](https://jmtorr3.github.io/) ## 📬 Contact - [LinkedIn](https://www.linkedin.com/in/jmt1006/) - [GitHub](https://github.com/slumpy666) ## 📜 License This project is licensed under the [GNU General Public License v3.0](LICENSE).