Описание
# GameMC
A lightweight mod that adds an arcade game hub to the main menu and pause screen. To open game selection in singleplayer or multiplayer - use keybind (Default: Home)
This mod is in beta, if you find any bugs, open the bug report.
**1.21 -> 1.21.5 versions will be updated when the mod comes out of beta**
In the plans:
- add api, that gave ability to modders to make own games and integrate it with GameMC & Minesweeper
- games design rework
- add more games (Flappy Bird, Ping Pong, 2048 WIP)
## For full changelogs navigate to [this page](https://github.com/FanyaOff/GameMC/blob/master/CHANGELOG.md)
# Available Games
## Solitare (thx [mr_GrANTt](https://github.com/mrGrANTt) for this)
Classic solitare game from windows
## Snake Game
A modernized take on the classic snake experience, enhanced with multiple progression systems, adaptive mechanics, and a fully dynamic food system.
* **Field Size Selection:** Choose between **Small**, **Medium**, or **Large** grids at the start.
* **Wrap-Around:** The snake passes through the edges of the field instead of crashing into them.
* **Score Multipliers:**
* Small grid → **2×**
* Medium grid → **1.5×**
* Large grid → **1×**
* **Expanded Food System:**
* Multiple food items can spawn simultaneously.
* Each item has unique points and weight values that influence spawn chance.
* Certain foods now have **negative effects**—they reduce score or shorten the snake.
* **Food table:**
| Item | Points | Weight | Segments Removed |
| ---------------- | ------ | ------ | ---------------- |
| Potato | 1 | 30 | 0 |
| Cookie | 2 | 25 | 0 |
| Carrot | 3 | 25 | 0 |
| Apple | 4 | 20 | 0 |
| Bread | 5 | 15 | 0 |
| Honey Bottle | 6 | 15 | 0 |
| Cooked Beef | 8 | 10 | 0 |
| Golden Apple | 20 | 5 | 0 |
| Poisonous Potato | -3 | 25 | 0 |
| Rotten Flesh | -5 | 10 | 1 |
**Notes:**
* **Weight** affects how likely the food is to spawn (higher → more likely).
* **Points** are added to the player’s score when the food is eaten.

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## Simon Says
A rhythm-memory challenge where players must recall and repeat sequences of glowing blocks. Each round adds a new element, increasing difficulty gradually.
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## 2048: Tower
A vertical block-merging puzzle that combines the mechanics of **2048** with the falling-block dynamics of **Tetris**.
* **Ore-Based Merge Progression:** Drop ore blocks from above and fuse identical ones to climb through higher-tier ores.
* **Vertical Strategy:** The tower structure adds depth—positioning and timing matter as much as merging.