← Назад к ресурсам

Mob Variants

Adds stronger variants for hostile mobs

Modrinth mobs

Описание

[Requires Fabric API](https://modrinth.com/mod/fabric-api) [Requires Cloth Config](https://modrinth.com/mod/cloth-config) **Forge:** [Requires Sinytra Connector](https://modrinth.com/mod/connector) ## Mob Variants adds stronger variants for hostile mobs. ### Supported versions: | **Minecraft version** | **Status** | | ----------------- |------------------------------ | | 26.x |Coming soon | | 1.21 |Up to date | | 1.20+ |Outdated, no longer maintained | *** ## **Mob conversion:** To keep vanilla spawn system possibly untouched, instead of simply spawning mobs, this mod attempts to replace already spawned vanilla mobs. Since 6.6.0 the system is data driven, so you can create your own mob conversion rules or replace existing ones. *** ### Cave variants: When mob spawns, there is a chance that it will be converted into cave variant. The chance is the higher the deeper it spawns. By default, they appear under 26 Y level. **Detailed description of mobs:** Spider variants: Spoiler Spider has a chance to convert to **Armored Spider**. **Armored Spider** has 2 hp more, 12 armor and 0.1 knockback resistance. It also deflects arrows without piercing. Skeleton variants: Spoiler Skeleton has a chance to convert to **Undead Warrior**. **Undead Warrior** has 50% chance to spawn with stone sword, and has 2 hp more, 0.2 knockback resistance and walks a bit faster. Additionally, the first (1 - 4) arrows he shots apply one of the following status effects: weakness, blindness, instant damage. Zombie variants: Spoiler Zombie has a chance to convert to **Forgotten**. **Forgotten** has 6 hp more, 2 armor more, walks a bit faster and applies mining fatigue to enemy Creeper variants: Spoiler Creeper has a chance to convert to **Cave Creeper**. **Cave Creeper** quickly explodes when set on fire ### Biome variants: When mob spawns on a specific biome, it has a chance to convert into biome variant **Detailed description of mobs**: Spider variants: Spoiler Spider has a chance to convert to **Tropical Spider** in Jungle **Tropical Spider** deals less damage, but poisons enemies Zombie variants: Spoiler Zombie has a chance to convert to **Explorer** in Jungle **Explorer** can climb walls and gets less damage from falling ---------------------------------------------------------------------------------------- Zombie has a chance to convert to **Frozen Zombie** on Snowy Biomes **Frozen Zombie** has 4 armor more and applies slowness to enemy ---------------------------------------------------------------------------------------- Zombie has a chance to convert to **Bloated Corpse** on Swamps **Bloated Corpse** has 2 hp less. Upon death it leaves poisonous "gas" that causes nausea + poison on hard difficulty. If Bloated Corpse is on fire, it will create fire explosion instead. Skeleton variants: Spoiler Skeleton has a chance to convert to **Corsair** on Beach or Ocean (not frozen) Additionally Corsair spawns on shipwrecks and when skeleton is underwater, it will convert to **Corsair**. **Corsair** can swim and wields wooden sword. Slime variants: Spoiler Slime has a chance to convert to **Toxic Slime** on Mangrove Swamps **Toxic Slime** poisons enemies. Smallest Toxic Slimes can still attack. ### Nether variants: Mobs in nether has a chance to convert into stronger variant **Detailed description of mobs:** Ghast variants: Spoiler Ghast has a chance to convert to **Nightmare** **Nightmare** has 6 hp more, its fireball is stronger and it shoots many small fireballs when target is close enough. Wither Skeleton variants: Spoiler Wither Skeleton has a chance to convert to **Executioner** **Executioner** walks slower, but has 26 hp more, 0.6 knockback resistance, and spawns with axe and iron helmet Piglin and Piglin Brute variants: Spoiler Piglin has a chance to convert to **Infected Piglin** **Infected Piglins** are immune to fire Skeleton variants: Spoiler Skeleton has a chance to convert to **Soul Stealer** **Soul Stealer** deals additional magic damage, uses melee attacks and walks fast when on soul sand. Magma Cube variants: Spoiler Magma Cube has a chance to convert to **Lava Slime** **Lava Slime** sets enemies on fire and leaves a pool of lava after death. Zombified Piglin variants: Spoiler Zombified Piglin has a chance to convert to **Zombified Piglin Brute** Zombified Piglin Brute walks faster, has 22 more hp, deals 1 more damage and wields golden axe.  Additionally, it gets angry when player gets too close. ## **Configuration:** **Config:** You can set chances of converting mob into stronger variant You can access config via [Mod Menu](https://modrinth.com/mod/modmenu) Config file name: _frycmobvariants.json5_ **Datapacks:** You can create your own mob conversion rules. More info [here](https://github.com/Xires87/MobVariants#datapacks). ### Compatibility: - works with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)