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Create: Frogport Networks

A Create addon for Minecraft 1.21.1 (NeoForge) that brings real computer networking to your factory.

Modrinth storage technology utility

Описание

# Create: Frogport Networks Ever wished your items could just *know* where to go, instead of riding a kilometer of belts to get there? That's the itch this addon scratches. **Frogport Networks** brings IP-style networking to Create. You lay cables, hand out addresses, split things into subnets, and move items around your base like packets on a real network. Under the hood it's built on Create's own logistics — Frogports, packagers, funnels and chutes all plug straight in — so it feels like part of the machine rather than a bolt-on. > ⚠️ **Still in development.** Everything here works, but expect rough edges and the odd change between versions. Bug reports and ideas are genuinely welcome. ![A test network of cables and blocks](https://cdn.modrinth.com/data/Q9KKYbRr/images/e649fd005e9348b06f14fd72760201dc91dc7583.png) ## The blocks ![All the blocks](https://cdn.modrinth.com/data/Q9KKYbRr/images/f6f2f240f0ae0a7e61ead654506a7ba8f222c474.png) - **Router** – defines the subnet for everything wired to it. Needs rotational power to run. - **NAS** – your storage. Slot in drives and it pools them into one big inventory. - **Terminal** – your window into the network: see and pull every drive at once. - **Network Port** – the in/out plug for the physical world. - **Gateway** – bridges separate subnets so they can share storage. - **Computer** – the autocrafting brain. - **Network Monitor** – an admin/creative overview of *everything* on every network. ## Cables come in three flavours Reach and throughput are tied to the cable, so there's a real reason to upgrade your backbone: | Cable | Reach | Throughput | |-------|-------|-----------| | **Copper** | 16 blocks | 64 items/s | | **Gold** | 32 blocks | 128 items/s | | **Fiber** | 64 blocks | 256 items/s | Each cable block can carry up to four colored strands, and there are 16 colors — every color is its own separate subnet, so you can run completely independent networks through the same wall without them ever touching. ![Cable types](https://cdn.modrinth.com/data/Q9KKYbRr/images/fd094a5695ec4c978f04c518b809389a828dcd48.png) ## Storage that scales Drives go into the **NAS**, and the tier of the drive decides how much it holds: - 16k items / 64 types - 64k items / 64 types - 256k items / 128 types - 1M items / 256 types With six drive bays per NAS that's up to **1,536 different item types** in a single unit. The **Terminal** then shows you the whole pool, searchable, no matter which drive things actually live on. ## Getting items in and out The **Network Port** does the heavy lifting between the network and your contraptions. It talks to: - Create **Packagers / Frogports** - **Funnels** - **Chutes** - **Hoppers** So feeding a network from a farm — or unloading one into a machine — is just a matter of pointing the right block at a port. ## Autocrafting The **Computer** handles crafting requests straight from a Terminal. It runs on Create's stress (SU), and you grow its abilities with upgrades: - **Base** – direct crafting only. - **AI-Chip** – recursive crafting: ask for the final item and it figures out the whole tree. - **Process upgrades** – hook it up to Create machinery for Smelting, Deploying, Mixing, Milling, Crushing, Pressing, Washing and Haunting. ## Connecting networks Drop a **Gateway** between two subnets and they can see each other — anything stored in one network becomes reachable from any other network it's linked to. Build small, tidy subnets and stitch them together however you like. ## Keeping an eye on things The **Network Monitor** is a creative-only block (think admin tool, not survival gear) that lists every item across every network at a glance. Handy for server owners and for debugging a build. ## Optional: JEI integration If you have JEI installed, the Terminal plays nicely with it: - **R / U** on any item for recipe and usage lookup. - The search bars stay in sync both ways. - Drag an item from JEI onto the Terminal to queue it for autocrafting. No JEI? No problem — it's entirely optional and the mod runs fine without it. ## Requirements - Minecraft **1.21.1** (NeoForge) - **Create** 6.0.10+ - **JEI** – optional --- *An independent Create addon. Not affiliated with the Create team.*