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Faster on Vulkan

A extreme and experimental performance enhancing modpack 🚀

Modrinth lightweight optimization

Описание

# Faster on Vulkan Makes Minecraft an order of magnitude faster, mainly by using a whole new, Vulkan-based rendering engine. ## How it works: The core of this modpack, **[VulkanMod](https://modrinth.com/mod/vulkanmod)**, rewrites Minecraft's renderer using the **[Vulkan graphics API](https://en.wikipedia.org/wiki/Vulkan)** instead of the classic _(now discontinued)_ **[OpenGL](https://en.wikipedia.org/wiki/OpenGL)**, unlike most mods, such as Sodium and OptiFine. Vulkan, being significantly faster and more modern, makes it a much better choice than OpenGL for the _vast_ majority of computers running Minecraft nowadays. Mods used (16) - Misc: BadOptimizations, Lithium, STFU, ModernFix - Multiplayer: Very Many Players - Worldgen: C2ME, FastNoiseMod, Super Fast Math - Rendering: VulkanMod, ScalableLux, MoreCulling - Memory: FerriteCore - Libraries: YACL, Cloth Config, Fabric API, Mod Menu ## You should use this if: 1. You have a Vulkan-compatible device _(must have Vulkan 1.2+)_ 2. You don't see acceptable performance using Sodium and other mods 3. You don't mind sacrificing mod, shader, and resource pack compatibility - Mods like EMF, ETF and Nvidium won't work - VulkanMod does not support **Optifine/Iris** shaders - Resource packs may need incompatible mods to work properly _(e.g. Fresh Animations uses EMF/ETF)_ ## Recommendations: Use Java 25 _(Eclipse Temurin is recommended)_ with these flags for the best performance on most devices: ``` -XX:+UseZGC -XX:+UseCompactObjectHeaders ``` This can be done quite easily with Prism Launcher ## Known issues: - Resolution and refresh rate is sometimes reported as -1 on non-apple devices - Just defaults to native resolution - **[Unlikely support](https://github.com/xCollateral/VulkanMod/pull/310#issuecomment-2028121002)** for Windows and Linux on ARM