Описание
# Faster on Vulkan
Makes Minecraft an order of magnitude faster, mainly by using a whole new, Vulkan-based rendering engine.
## How it works:
The core of this modpack, **[VulkanMod](https://modrinth.com/mod/vulkanmod)**, rewrites Minecraft's renderer using the **[Vulkan graphics API](https://en.wikipedia.org/wiki/Vulkan)** instead of the classic _(now discontinued)_ **[OpenGL](https://en.wikipedia.org/wiki/OpenGL)**, unlike most mods, such as Sodium and OptiFine.
Vulkan, being significantly faster and more modern, makes it a much better choice than OpenGL for the _vast_ majority of computers running Minecraft nowadays.
Mods used (16)
- Misc: BadOptimizations, Lithium, STFU, ModernFix
- Multiplayer: Very Many Players
- Worldgen: C2ME, FastNoiseMod, Super Fast Math
- Rendering: VulkanMod, ScalableLux, MoreCulling
- Memory: FerriteCore
- Libraries: YACL, Cloth Config, Fabric API, Mod Menu
## You should use this if:
1. You have a Vulkan-compatible device _(must have Vulkan 1.2+)_
2. You don't see acceptable performance using Sodium and other mods
3. You don't mind sacrificing mod, shader, and resource pack compatibility
- Mods like EMF, ETF and Nvidium won't work
- VulkanMod does not support **Optifine/Iris** shaders
- Resource packs may need incompatible mods to work properly _(e.g. Fresh Animations uses EMF/ETF)_
## Recommendations:
Use Java 25 _(Eclipse Temurin is recommended)_ with these flags for the best performance on most devices:
```
-XX:+UseZGC -XX:+UseCompactObjectHeaders
```
This can be done quite easily with Prism Launcher
## Known issues:
- Resolution and refresh rate is sometimes reported as -1 on non-apple devices
- Just defaults to native resolution
- **[Unlikely support](https://github.com/xCollateral/VulkanMod/pull/310#issuecomment-2028121002)** for Windows and Linux on ARM