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Flying Cullers

Calculates a framerate-based dynamic render distance for entities and tile entities

Modrinth optimization

Описание

![](https://cdn.modrinth.com/data/v1s0VXQR/images/dd58fed4eee22d60e27bdf28886b3354ea4ba8b9.png) I was getting sick and tired of seeing my FPS drop whenever I was at my base. **Flying Cullers** dynamically adjusts the render distance of entities and tile entities based on your frame rate. The config options give you some flexibility on performance. This is a **client-side only mod**. -------------------------------------------------------------- Inspired by [Out Of Sight](https://www.curseforge.com/minecraft/mc-mods/out-of-sight) by Corosus. Requires: [SpongeMixins](https://modrinth.com/mod/spongemixin1710) by TimeConqueror It is compatible with [Optifine](https://www.curseforge.com/linkout?remoteUrl=https%253a%252f%252foptifine.net%252fdownloads), [FastCraft](https://www.curseforge.com/minecraft/mc-mods/fastcraft) and [BetterFPS](https://www.curseforge.com/minecraft/mc-mods/betterfps).