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Find me

Find Me is a mod for storing, summoning, and managing creatures and vehicles.

Modrinth adventure game-mechanics optimization

Описание

# Overview Find Me is a mod for storing, summoning, and managing creatures and vehicles. ![find me](https://cdn.modrinth.com/data/cached_images/3bb3bb6a107126f987454febb9ad1b0a31dd32db_0.webp) - You can register supported mounts and companions from vanilla Minecraft or other mods with Find Me, then quickly summon, switch, or recall them using radial wheels. - Land, flying, and aquatic creatures use different approach animations when summoned; - When switching mounts, the previous mount leaves while the new one actively approaches; - When falling from a great height, players can also call a mount for an aerial rescue. ![find me](https://cdn.modrinth.com/data/cached_images/9361f8529dbe27b8e19e51d8c59fb767432ed2e0.gif) ![find me](https://cdn.modrinth.com/data/cached_images/e75b09df9cd932a554b517c7d37914accb7fed7b.gif) # Main Features - Issue follow, wait, guard, protect, and attack commands to individual creatures or entire teams; - Use the Manager to organize teams, storage, and radial wheel slots; - Assign companions to Nests and set them to rest, wander, or guard; - Registered creatures are protected from fatal damage by entering a critical state. Stored creatures recover health over time, while critically injured creatures can recuperate inside a Nest; - Whenever a player wakes up, there is a chance that one eligible dead creature will be revived; - Bind supported vehicles using the Vehicle Binder. Aeronautics vehicles require a Locator Seat to determine which seat will be used when summoned; - Optional friendly-fire protection and companion block protection prevent accidental attacks and damage to your home. # Controls - Right-click an eligible creature with a “Name Paper” to register it with Find Me; - Right-click a supported vehicle with a “Vehicle Binder” to register it with Find Me; - Right-click a Nest, then click or drag creatures from the list on the right to assign them to it. - R: Press to summon or switch the active mount. Hold to open the mount wheel. It can also trigger a rescue while falling; - V: Press to summon or switch the active companion. Hold to open the companion wheel; - G: Open the Find Me Manager; - While the wheel is open, point at a creature and right-click to open its individual command wheel; - Middle-click while the wheel is open to access commands for the entire team. ![find me](https://cdn.modrinth.com/data/cached_images/ae22f6bd2eb00c60be6d455f0d63a1a08f1ade97.png) # Command System - Follow Me: The creature follows the player. Flying creatures will follow from the air; - Wait Here: The creature remains at its current position and stops following the player; - Move Forward: The creature continuously moves forward. Press the corresponding summon key again to teleport to its current location, after which the creature will be stored; - Move to Crosshair: The creature moves to the location targeted by the player’s crosshair; - Guard Here: The creature guards the designated area and attacks nearby hostile targets; - Protect Me: The creature follows and protects the player, attacking anything that threatens them; - Attack Target: Orders the creature to attack the target currently selected by the player; - Land: Orders a flying creature to find a suitable landing location; - Ride Home: Summons a mount assigned to a Nest and has it carry the player back to that Nest; - Teleport: Opens the Waystones destination list. After selecting a destination, the player and their current mount will teleport together. Requires Waystones; - Stop Action: Immediately cancels the creature’s current command; - Team Follow: All available creatures in the current team follow the player; - Team Guard: All available creatures in the current team guard the designated area; - Team Protect: All available creatures in the current team protect the player; - Team Attack: All available creatures in the current team attack the designated target; - Store Team: Stores all currently deployed creatures in the current team. ![find me](https://cdn.modrinth.com/data/cached_images/621c4afa6981d320474743140a3df1e0a1f130e6.gif) ![find me](https://cdn.modrinth.com/data/cached_images/3723ec084d8833fe776cc9981331d784cc110fff.gif) # Manager and Nests - The Manager allows you to create and organize teams, search for creatures, move storage members, assign radial wheel slots, and inspect models, health, locations, current states, and recovery records. - Each Nest has its own capacity, wandering range, and maximum activity boundary. Companions assigned to a Nest can rest, wander, or work together to defend the surrounding area. - If a creature enters a critical state while assigned to a Nest, it will automatically recuperate and reappear once its health has been fully restored. ![find me](https://cdn.modrinth.com/data/cached_images/d8c82ba65daa97e5c9d795fb43c753c90893f17b.png) # Player Settings - Players can configure summon animations, creature sounds, wheel styles, interface animations, opacity, fonts, text size, the companion status HUD, riding camera behavior, automatic team assignment, deployment limits, friendly-fire protection, and companion block protection. - Servers can configure summon cooldowns, deployment limits, rescue heights, default Nest capacity and activity ranges, backups, and sleep revival probability and cooldown. ![find me](https://cdn.modrinth.com/data/cached_images/ff33ae7ac3c2b0caac5f4dbb7bff6a9d45f6abd8.png) # Commands - /findme manage: Opens the Manager; - /findme hud edit: Edits the position of the companion status HUD; - /findme hud reset: Resets the HUD layout; - /findme reload: Reloads creature compatibility presets. Administrator permission required; - /findme editor: Opens the visual compatibility editor, where creature categories, movement types, binding requirements, and other compatibility data can be configured; - /findme tame: Force-tames the creature under the crosshair or a specified creature. Administrator permission required. - # Mod Compatibility - Find Me uses general-purpose entity logic to support many vanilla and modded creatures, with dedicated compatibility handling for Ice and Fire, Saint’s Dragons, and selected other mods. - Ownership, animation, flight, and riding implementations differ greatly between mods. Modpack creators can use the built-in editor and entity presets to configure compatibility for individual creatures. - Important Notes - ApricityUI 1.2.0 or later must be installed on the client. - For multiplayer, Find Me must be installed on both the server and every client. - Before updating the mod, exit the world normally and keep a backup of your save. - Frequently Asked Questions - Why does a tamed creature not appear in the radial wheel? - Find Me does not automatically register tamed creatures. Craft a “Name Paper” using 3 pieces of paper, then right-click the creature while holding it. - How do I summon a registered creature? - Hold R to open the mount wheel or hold V to open the companion wheel. Move the mouse to select a creature, then left-click. - How do I issue commands to one creature or an entire team? - Open the companion wheel, point at a creature, and right-click to open its individual command wheel. Middle-click within the companion wheel to open the command wheel for the current team. - Why can’t I summon every companion in a team at once? - Only registered companions that meet the deployment requirements will respond. By default, a player can deploy up to 2 companions at once. This can be adjusted under G → Settings. - Why does right-clicking always mount a creature instead of feeding it or opening its original interface? - The current version normally prioritizes the creature’s original right-click interaction. You can also check “Prioritize Native Mount Interaction” in the player settings. If the problem persists, please report the creature’s entity ID and attach your latest.log. - How do I register a vehicle? - Name Paper is used for creatures. Craft a “Vehicle Binder” using 1 Name Paper and 1 Iron Ingot, then right-click the vehicle. Some vehicles may require dedicated compatibility support. When reporting an issue, include the vehicle mod and entity ID. - Can creatures that cannot normally be tamed still be registered? - Modpack creators and administrators can use /findme editor, configure the relevant entity category, and set its binding requirement to “Ignore.” - What should I do if a creature dies, turns red, or the server shuts down unexpectedly? - Press G to open the Manager, then inspect the Backup page and restore a verified backup. It is recommended to back up the world before doing so. - Is there a Fabric version? - There is currently no official Fabric version. A port is planned after the Forge version is more complete. - What should I do if the game reports a missing dependency or crashes during startup? - The current version requires ApricityUI 1.2.0 or later. When reporting startup issues, include your Find Me version, ApricityUI version, and latest.log. # Feedback and Suggestions If you encounter a problem or would like to request compatibility for a creature, please submit an issue here: [https://github.com/Ku00115/find-me-1.3/issues](https://github.com/Ku00115/find-me-1.3/issues) # Author’s Note - Find Me aims to ensure that mounts and companions from every mod are no longer forgotten somewhere in the world, but instead become genuine members of the player’s journey. - Creature implementations vary greatly between mods. Thank you to everyone who helps test the mod and provides detailed reports, logs, and suggestions.