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FightCam

Fight Camera. Gives a fighting game style, side-on view of 2 players. Fully compatible with Flashback replays

Modrinth game-mechanics minigame utility

Описание

# Fight Camera **Gives a fighting game style, side on view of 2 players. Fully compatible with Flashback replays** # Usage: /fightcam players to set the camera's target players /fightcam toggle to toggle fightcam (bound to ; by default) /fightcam smooth to set the lerp factor for the camera. Values closer to 0 give smoother camera movement, values closer to 1 give more reactive camera movment. Defaults to 0.6 ### Camera distance /fightcam distance set the camera distance to the anchor position in blocks (changes camera mode to static) /fightcam distance auto makes it so the camera adjusts the distance automatically to keep the players in view (base distance is adjustable with forward and backward keys) ### Camera Height /fightcam height sets the camera's height relative to the anchor position in blocks /fightcam height avg sets the camera to follow the average height of the players (good for viewing mace and crystal fights with constant height changes) /fightcam height ground sets the camera to follow the average height of the last grounded height of the players (good for gamemodes with little height change/flat terrain) ### Camera Anchor /fightcam anchor avg sets the camera to follow the average position of both players /fightcam anchor sets the camera to follow the first or second player (automatically sets distance to be fixed)