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Fallen Corpse

Never lose your items again. Death leaves behind your body, wearing your skin, holding everything you carried. Walk back and take it all in one click.

Modrinth adventure game-mechanics utility

Описание

## 1.0.0 Initial release **Corpses** - Dying leaves a corpse at the spot you fell, wearing your skin (slim and classic models both supported) and holding your full inventory plus your experience. - Right-click to open, or sneak-right-click to grab everything at once. - "Transfer Items" returns every item to its original inventory slot - armor, offhand and hotbar included. - Corpses are fireproof and don't fall, so they survive lava and the void. - Corpses that are left too long despawn and drop their contents instead of deleting them. **Protection & ageing** - Owner-only grace period, after which anyone may loot the body. - After an hour a corpse ages into a skeleton, and can optionally become free for anyone to loot. - Operators can be configured to bypass protection. **Death History (U key)** - Every death is recorded with dimension, coordinates, time and item count. - Green tick marks a body that still exists; red cross marks one that's gone. - "Location" produces a teleport command to the death site. - "Items" opens a read-only snapshot of the inventory exactly as it was at the moment of death, which stays accurate even after the body is looted. - Operators can view any player's history with /deathhistory . **Configuration** - config/fallen.json controls the grace period, despawn timer, experience handling, operator bypass, skeleton ageing, death-history size, and whether corpses may spawn over the void or in lava.