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Explosion Overhaul

A fully configurable mod increasing the impact and immersion of explosions from TNT plus other explosives with better physics.

Modrinth game-mechanics

Описание

![Banner image for Explosion Overhaul](https://cdn.modrinth.com/data/cached_images/3e66b1fab2a348f0be24cfb2110b4f8fc28bceb9.png) > Cinematic, physics-enhanced explosions that feel powerful and dynamic. **Explosion Overhaul** re-imagines Minecraft's vanilla explosion system with immersive visual feedback — perfect for adventure, combat, realism-focused or even tech modpacks. --- ### Features * **Works with every explosion:** All vanilla and most modded explosives (such as creepers, TNT, crystals and fireballs) are all supported! * **Physics Based Debris:** Explosions launch nearby blocks into the air as falling block entities with randomized speed, arc, and rotation. Enhances destructive capabilities of explosions. * **Smoke Trails:** Exploded blocks have smoke trailing behind them that disperses into the environment. * **Sparks:** TNT now releases sparks before it explodes! * **Fully Serverside:** Vanilla clients are supported and get to enjoy all the benefits without even having to install the mod! * **Every Feature is Configurable:** Alongside tweaking physics, customize all behavior via a config file or through tags. --- [![ModDex rating](https://moddex.gg/badges/projects/explosion-overhaul/rating.svg?style=banner&text=Help%20rate%20this%20mod!)](https://moddex.gg/mod/explosion-overhaul) --- ### What's next? After the rewrite, you might have noticed the sound effects and screenshake have disappeared, this is because they caused issues and overall weren't up to the standards this mod deserves. I will start to add back various immersion features including all new smoke trails behind launched blocks, fire particles and more! --- ### Compatibility Minecraft 1.21.1 Neoforge (Fabric supported before the rewrite, but is no longer supported) #### Recommended Mods * [Vectorientation Reforged](https://modrinth.com/mod/vectorientation-reforged): An in-house rewrite of Vectorientation to make launched rotate in the direction they are moving * [Vectorientation](https://modrinth.com/mod/vectorientation): Makes falling blocks rotate in the direction they are moving * [Supplementaries](https://modrinth.com/mod/supplementaries): Throwable bombs work well with the enhanced explosions --- ### Legal #### License Apache License 2.0 — open source and ready for use in any project. [View Source on GitHub](https://github.com/LuckyMcDev/ExplosionOverhaul) #### Credits [Iris](https://modrinth.com/mod/iris), [Rethinking Voxels](https://modrinth.com/shader/rethinking-voxels) and [Vectorientation](https://modrinth.com/mod/vectorientation) were used in the creation of some screenshots/promotional material.