Описание
This mod requires the Cyclops Core library!
Come talk to us in #everlastingabilities on the Cyclops Discord server!
Try out the Everlasting Abilities Compat addon for this mod! (1.19+ only)
Try out the Potion Core addon for this mod! (1.12 only)
Sometimes, you may want to have certain abilities, without having to carry around different potion bottles, wearing specific armor or using specific tools.
This mod allows you to have persistent abilities, that stay on you after you die, and you don't have to carry around specific items.
If you first spawn in a world, you will receive an Ability Bottle with a random ability.
Right-clicking this bottle, will open a window in which you can move the ability to your player.
Moving abilities to your player requires a certain amount of experience, moving them back to the bottle will give you back that experience.
Abilities have a maximum level, so don't try to get yourself 20 levels of the speed ability...
The following (44) abilities are available:
Flight: Allows you to fly
Step Assist: Automatically step up a certain number of blocks depending on the level
Fertility: Animals in the area become fertile
Bonemealer: Bonemeal the area
Power Stare: Push away entities you're looking at
Magnetize: Attract nearby items
Speed: Walk faster
Haste: Mine faster
Strength: Inflict more damage when attacking
Jump Boost: Jump Higher
Regeneration: Regenerate health faster
Resistance: Take less damage from attacks
Fire Resistance: Take less damage from fire
Water Breathing: Breathe underwater
Invisibility: Become invisible
Night Vision: See in the dark
Absorption: Adds absorption hearts
Saturation: Reduce hunger
Luck: Have a higher chance on better loot
Slowness: Entities in the area move slower
Mining Fatigue: Entities in the area mine slower
Nausea: Entities in the area get nauseous
Blindness: Entities in the area become blind
Hunger: Entities in the area become hungry
Weakness: Entities in the area become weaker
Poison: Entities in the area become poisoned
Wither: Entities in the area become withered
Glowing: Entities in the area start glowing
Levitation: Entities in the area start levitating
Unluck: Entities in the area have a lower chance on good loot
Slow Falling: Fall down slowly and take no fall damage
Conduit Power: Gain underwater bonuses
Dolphins Grace: Gain a higher swimming speed when a dolphin is nearby
Bad Omen: Entities in the area can trigger raids to appear in villages
Darkness: Entities in the area have deteriorated vision
Hero of the Village: Receive gifts and discounts from villagers
Wind Charged: Spawn wind charges upon death
Weaving: Spawn cobwebs upon death
Oozing: Spawn slimes upon death
Infested: Spawn silverfish upon death
Heart Gainer: Increase max health
Hidden Chestplate: Increase armor points
Knockback: Hit entities are knocked back further
Attack Steroids: Reduce the cooldown rate when attacking
Block Range: Increase your range for interacting with blocks
Entity Range: Increase your range for interacting with entities
Impacting Legs: Increase your safe fall distance
Swift Sneak: Move faster while sneaking
Abilities that target entities in an area won't be applied to players that are in the same team as you.
Every ability can be disabled and modified via a custom datapack.
Information on how to make Ability Totems craftable can be found on the wiki.
If you die, at the hand of a player, you will lose one random ability. This ability will drop in an Ability Totem, which the other player can pickup and use for themself. (This behaviour can be changed in the config file)
Ability totems with random abilities can be found in loot chests.
Certain mobs will also drop abilities. These mobs can be identified by looking at their particle effects, the color of the effects shows the rarity of their ability.
As of version 1.3.0, leftover totems can be recycled by combining 3 of them in a crafting grid to produce a new random totem. The rarity of the input totems will have an impact on the rarity of the output totem.
For modpack makers: learn how to create custom recipes for totems and bottles in our wiki.
This mod collects anonymized startup data, this can be disabled in the config file and adheres to Minecraft's snooper settings.
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