Описание
**Extended Universe Mobs** is a collection of mobs from Mojang's other properties or concepts designed to be flush with Minecraft's design in a way that would make their addition to a vanilla playthrough look and feel seamless.
Infrequently attended facets of the game have been satisfied, for example:
- Parrots will mimic the sounds of extended mobs
- Mobs, when appropriate, have been given Trial Chamber Spawner entries
- Subtitles have been given consideration (within precedent) to properly characterize new mobs
- Sounds that should be unique that were missing from the original source games have been composed (like the Frostbitten's new frosty footstep sounds!)
- Mobs have been given environmental conversions from vanilla mobs where possible
- Illagers and Illager-adjacent mobs have been given spawn weights in Raids
- Vanilla Advancements include criteria for extended mobs
Mobs
Currently the only non-creative mobs are:
## The **Reclaimed** (formerly [Jungle Zombie](https://minecraft.wiki/w/Dungeons:Jungle_Zombie))
A Zombie found in Jungle biomes covered in vines which inflicts poison when attacking.
## The **Frostbitten** (formerly [Frozen Zombie](https://minecraft.wiki/w/Dungeons:Frozen_Zombie))
(Yes this will be phased out soon in 26.4) (And yes, I did predate Mojang with the name "Frostbitten")
A Zombie found in very cold biomes, that throws freezing snowballs to close in for an even icier attack! Frostbitten can also be formed when regular Zombies freeze in powdered snow.

## The [**Viler Witch**](https://minecraft.wiki/w/Earth:Viler_Witch)
A more sinister Witch found in the Dark Forest that throws lingering potions and has complete magic resistance. Striking a Witch with lightning will create a Viler Witch.

## To be added
Minecraft's Extended Universe includes Minecraft Dungeons, Earth, and various concepts teased throughout the years through Mob Votes. Some planned Mobs, like the Bruiser (counterpart to Minecraft Dungeons' Royal Guard), are to be reimagined, renamed, and/or retextured to shed off the lore of their respective game and be welcomed into their new environment.
## Translation
Thanks to the help of my wonderful friends and public contributors, this mod supports French, Italian, German, & Romanian.
## Dependencies
Requires [Mixson](https://modrinth.com/mod/mixson) - I use this to register my mobs dynamically with the vanilla advancements [Monster Hunter](https://minecraft.wiki/w/Advancement#Monster_Hunter) and [Monsters Hunted](https://minecraft.wiki/w/Advancement#Monsters_Hunted).
On Fabric, requires [Fabric API](https://modrinth.com/mod/fabric-api).
[Lithostitched](https://modrinth.com/mod/lithostitched) is recommended so that mobs can appear in trial chambers!
## Modpacks
Permission is granted! As long as you include this mod as modrinth metadata rather than a jar pls+thx. :D
## Suggestions, issues, contributions
Something missing? You'd like to suggest something? Would you like to translate this mod into your language? Join my [discord server](https://discord.gg/mpgsR5Wj4M)!
## Credits
### Template
Big thanks to rotgruengelb, murderspagurder and contributors for the [template](https://github.com/rotgruengelb/stonecutter-mod-template/tree/main) on which this project is based. stonecutter-mod-template is under the [MIT License](https://raw.githubusercontent.com/rotgruengelb/stonecutter-mod-template/refs/heads/main/LICENSE).
### Sound Design
**memcpy** - Frostbitten sounds
### Translation
**en_gb, en_up**
ags816710
**it_it**
Maurizuc
**ro_ro**
JapanesBrich
**de_de**
Enderfarmer
**es_ar**
AlbeGian
## Similar mods
If you're really desperate to experience the Mossy and Sunken Skeletons, they are fully implemented in Faboslav's [Variants&Ventures](https://modrinth.com/mod/variants-and-ventures)!