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Enchantment Shifter

Enchantment Shifter is a Minecraft mod that allows players to freely move enchantments between items using the anvil.

Modrinth

Описание

# Enchantment Shifter Tired of being stuck with enchantments on items you don't need? Want to move that Fortune III from your old pickaxe to a new one, or turn your enchanted sword into a shiny enchanted book? **Enchantment Shifter** lets you shift enchantments between items using just an anvil and some XP—no grindstone needed! ## What Does It Do? This mod lets you: - **Extract enchantments** from items and turn them into enchanted books - **Transfer enchantments** directly from one item to another (if they're compatible) - **Customize the process** with your own XP costs and rules Just place your enchanted item in the first slot, a book or target item in the second slot, and watch the magic happen! ## Why You'll Love It - **Balanced & Fair**: Uses vanilla anvil XP calculations as a base, but fully tweakable - **No New Blocks or Items**: Fits seamlessly into your existing Minecraft world - **Server & Client**: Works on servers (install on server for multiplayer) - **Modpack Friendly**: Free to use in any modpack ## How to Install 1. Download the latest version of Enchantment Shifter for your Minecraft version 2. Install [Fabric Loader](https://fabricmc.net/use/installer/) for your Minecraft version 3. Place the mod JAR file in your `mods` folder 4. Launch Minecraft with Fabric ## How to Configure Enchantment Shifter uses a simple configuration file. Here's how to set it up: ### Step 1: Locate Your Config Folder Navigate to your Minecraft installation directory: - **Windows**: `%APPDATA%\.minecraft\config\` - **Mac**: `~/Library/Application Support/minecraft/config/` - **Linux**: `~/.minecraft/config/` ### Step 2: Find the Config File Look for a file named `enchantment-transfer-config.properties` in the config folder. ### Step 3: Edit the Configuration Open the file with any text editor. It should look something like this: ```properties # Enchantment Shifter Configuration # Last updated: 2024-01-15 # Cost Setting (Default: 1000) # This sets a fixed XP cost for all enchantment transfers. # Set to 1000 to disable fixed cost and use the default vanilla calculation. cost=1000 # Cost Factor (Default: 1.0) # Multiplies the XP cost by this value. # Set to 0.5 for half cost, 2.0 for double cost, etc. factor=1.0 # Enchantment Limit (Default: 0) # Limits how many enchantments can be transferred at once. # Set to 0 to disable the limit (transfer all enchantments). limit=0 # Return Item Setting (Default: 1) # Controls what happens to the source item after transfer: # 0 = Source item vanishes (is consumed) # 1 = Source item returns to you (with enchantments removed) return=1 ``` ### Configuration Options Explained | Setting | Default | Description | |----------|---------|-------------------------------------------------------------------------| | `cost` | 1000 | Fixed XP cost for transfers. Set to 1000 to use vanilla calculation. | | `factor` | 1.0 | Multiplier for XP cost. 0.5 = half cost, 2.0 = double cost. | | `limit` | 0 | Max enchantments to transfer per operation. 0 = no limit. | | `return` | 1 | Source item behavior: 0 = vanish, 1 = return with enchantments removed. | ### Example Configurations **Budget-Friendly Mode:** ```properties cost=1000 factor=0.5 limit=0 return=1 ``` ## How to Use 1. **Place an enchanted item** in the first anvil slot 2. **Place a book** (for extraction) or **another item** (for transfer) in the second slot 3. **Take the result** from the output slot 4. **Receive your modified item** based on your `return` setting ### Compatibility Notes - **Item-to-Book**: Works with any enchanted item and a regular book - **Item-to-Item**: Only works if the enchantments are compatible with the target item - **Enchanted Books**: Cannot be used as source items (use grindstone instead) - **Vanilla Enchanting**: This mod doesn't interfere with regular enchanting ## Support & Feedback Found a bug? Have a suggestion? Open an issue on the GitHub repository. ---