Описание
Lets you apply enchantments to entities based on their current status effects.
The enchantments to apply are determined by mob_effect tags.
## Usage
Add tags via data pack at `data/minecraft/tags/mob_effect/`.
### Example
`data/minecraft/tags/mob_effect/gives_respiration.json`:
```json
{
"replace": true,
"values": [
"spectral_seas:amphibious"
]
}
```
Add mappings to the configuration:

The resulting `enchant_faker.json5` config file:
```json5
{
// Tag To Enchantment Mappings
"tagConfig": [
{
"tag": "gives_respiration",
"enchantment": "minecraft:respiration",
"level": 3
}
]
}
```
Now, whenever an entity has the `spectral_seas:amphibious` effect, they will also get the Respiration III
enchantment as if they were wearing a helmet enchanted with it.
You will need to restart Minecraft after any config changes.
## Acknowledgements
Inspired by [Lilligant](https://modrinth.com/mod/lilligant)
Icon: magic hat by ridhobadal from
[Noun Project](https://thenounproject.com/icon/magic-hat-3772576/) (CC BY 3.0)