Описание
# 🪄 Enchant Enhancemen
*This mod enhances enchantment levels, improves compatibility, and optimizes enchantments.*
**The mod must be installed on both the client and the server.**
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## ✨ Features
*All features can be toggled in the mod’s configuration screen.*
- **Generate high‑level enchanted books in loot** – Find enchanted books with levels above vanilla limits in chests and loot containers.
- **Mobs wear high‑level enchanted armor** – Mobs can spawn wearing armor with high‑level enchantments (disabled by default; use with caution).
- **Merge to surpass the enchantment level cap** – Use an anvil to combine enchantments beyond vanilla limits.
- **Armor Protection, Blast Protection, Projectile Protection, and Fire Protection coexist** – Break vanilla restrictions so multiple protection types can live on one piece.
- **Weapons Sharpness, Smite, and Bane of Arthropods coexist** – All three damage enchantments on the same weapon.
- **Trident enchantments** – Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting can now be applied to tridents.
- **Axes share weapon enchantments** – Axes gain the same enchantment table options as swords.
- **Expanded & compatible bow enchantments** – Bows can receive Looting; Mending and Infinity can coexist.
- **Bow Infinity without arrows** – With the Infinity enchantment, you can shoot even with **zero arrows** in your inventory.
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## 📖 Feature Introduction
### Generate High‑Level Enchanted Books from Loot
> Generates enchanted books with levels higher than vanilla enchantments in chests and other loot containers throughout the world.
### Mobs Wear High‑Level Enchanted Armor
> Mobs can spawn wearing armor with high‑level enchantments. *Default setting is **off**.*
> Please use with caution – this mod is designed to let you raise enchantment levels to face powerful foes. If you enable it… well, then why even add the mod?
### Merge and Break Enchantment Level Limits
> Using an anvil, you can merge enchantments past vanilla level caps. The new cap is controlled by the enchantment level values in the mod configuration.
### Coexistence of Armor Protections
> Allows armor to ignore vanilla compatibility rules – Blast Protection, Projectile Protection, Fire Protection, and standard Protection can all exist on the same piece.
### Coexistence of Weapon Damage Enchantments
> Allows weapons to ignore vanilla compatibility rules – Sharpness, Smite, and Bane of Arthropods can all coexist on a single weapon.
### Trident Enchantment Expansion
> Unlocks Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, and Looting for tridents.
### Axe Enchantment Parity
> Axes gain access to the full set of weapon enchantments normally restricted to swords.
### Bow Enchantment Expansion & Compatibility
> Bows can receive the Looting enchantment. Mending and Infinity are allowed to coexist.
### Infinite Bow – No Arrows Needed
> When a bow has the Infinity enchantment, this feature lets you shoot even without any arrows in your inventory.
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## Additional Information
> **Note** – In multiplayer, the client automatically synchronises with the server configuration and cannot be changed locally.
- The update log always contains important information.
- For suggestions and feedback, please visit [GitHub Issues](https://github.com/Ovear-Mitama/Enchant-Enhancemen/issues).
- This project is licensed under the [Apache License 2.0](https://www.apache.org/licenses/LICENSE-2.0.html).