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Enchant Enhancemen

Modify enchantment mechanics and improvements.

Modrinth equipment game-mechanics utility

Описание

# 🪄 Enchant Enhancemen *This mod enhances enchantment levels, improves compatibility, and optimizes enchantments.* **The mod must be installed on both the client and the server.** --- ## ✨ Features *All features can be toggled in the mod’s configuration screen.* - **Generate high‑level enchanted books in loot** – Find enchanted books with levels above vanilla limits in chests and loot containers. - **Mobs wear high‑level enchanted armor** – Mobs can spawn wearing armor with high‑level enchantments (disabled by default; use with caution). - **Merge to surpass the enchantment level cap** – Use an anvil to combine enchantments beyond vanilla limits. - **Armor Protection, Blast Protection, Projectile Protection, and Fire Protection coexist** – Break vanilla restrictions so multiple protection types can live on one piece. - **Weapons Sharpness, Smite, and Bane of Arthropods coexist** – All three damage enchantments on the same weapon. - **Trident enchantments** – Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, Looting can now be applied to tridents. - **Axes share weapon enchantments** – Axes gain the same enchantment table options as swords. - **Expanded & compatible bow enchantments** – Bows can receive Looting; Mending and Infinity can coexist. - **Bow Infinity without arrows** – With the Infinity enchantment, you can shoot even with **zero arrows** in your inventory. --- ## 📖 Feature Introduction ### Generate High‑Level Enchanted Books from Loot > Generates enchanted books with levels higher than vanilla enchantments in chests and other loot containers throughout the world. ### Mobs Wear High‑Level Enchanted Armor > Mobs can spawn wearing armor with high‑level enchantments. *Default setting is **off**.* > Please use with caution – this mod is designed to let you raise enchantment levels to face powerful foes. If you enable it… well, then why even add the mod? ### Merge and Break Enchantment Level Limits > Using an anvil, you can merge enchantments past vanilla level caps. The new cap is controlled by the enchantment level values in the mod configuration. ### Coexistence of Armor Protections > Allows armor to ignore vanilla compatibility rules – Blast Protection, Projectile Protection, Fire Protection, and standard Protection can all exist on the same piece. ### Coexistence of Weapon Damage Enchantments > Allows weapons to ignore vanilla compatibility rules – Sharpness, Smite, and Bane of Arthropods can all coexist on a single weapon. ### Trident Enchantment Expansion > Unlocks Sharpness, Smite, Bane of Arthropods, Knockback, Fire Aspect, and Looting for tridents. ### Axe Enchantment Parity > Axes gain access to the full set of weapon enchantments normally restricted to swords. ### Bow Enchantment Expansion & Compatibility > Bows can receive the Looting enchantment. Mending and Infinity are allowed to coexist. ### Infinite Bow – No Arrows Needed > When a bow has the Infinity enchantment, this feature lets you shoot even without any arrows in your inventory. --- ## Additional Information > **Note** – In multiplayer, the client automatically synchronises with the server configuration and cannot be changed locally. - The update log always contains important information. - For suggestions and feedback, please visit [GitHub Issues](https://github.com/Ovear-Mitama/Enchant-Enhancemen/issues). - This project is licensed under the [Apache License 2.0](https://www.apache.org/licenses/LICENSE-2.0.html).