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EMF Compat: Exposure

Makes Exposure work correctly with animated EMF player models.

Modrinth decoration game-mechanics social

Описание

# EMF Compat: Exposure ![Exposure](https://github.com/victorkozhokin/emf-compat/blob/main/resources/previews/exposure.webp?raw=true) A small client-side mod that makes **[Exposure](https://modrinth.com/mod/exposure)** camera poses work correctly with **[Entity Model Features](https://modrinth.com/mod/entity-model-features)** player models. Tested with **[Fresh Animations: Player Extension](https://modrinth.com/resourcepack/fa-player-extension)** and **[Detailed Animations](https://modrinth.com/resourcepack/detailed-animations)** but it should work with any player animation resource pack. ## Covered Poses | Pose | Captured parts | |---|---| | Aiming (camera raised to the face) | Both arms + head | | Selfie | Only the arm holding the camera | The body and legs always stay under EMF's control, so resource-pack walk/idle animations keep playing while you use a camera. ## Features - Compatible with **[Fresh Animations: Player Extension](https://modrinth.com/resourcepack/fa-player-extension)**. - Camera poses stay visible instead of being overwritten by resource-pack animations. - Works for remote players too - the camera state is synced by Exposure. - Should work with most player animation resource packs using EMF. enjoy ^_^