Описание
# EMF Compat: Carry On

A small client-side mod that makes **[Carry On](https://modrinth.com/mod/carry-on)** carry poses work correctly with **[Entity Model Features](https://modrinth.com/mod/entity-model-features)** player models.
Tested with **[Fresh Animations: Player Extension](https://modrinth.com/resourcepack/fa-player-extension)** but it should work with any player animation resource pack.
## Features
- Compatible with **[Fresh Animations: Player Extension](https://modrinth.com/resourcepack/fa-player-extension)**.
- Your arms stay raised naturally while carrying blocks and entities.
- Carried objects stay attached to your EMF-animated hands in both third-person camera directions.
- Carried mobs keep their resource-pack model and texture: Frozen holds an independent pose, while Animated keeps their own EMF animation without first-person shaking.
- First-person carry pose stays visible even with [First Person Model mod](https://modrinth.com/mod/first-person-model).
- With the **EMF Compat: ParCool** addon on NeoForge 1.21.1, carrying keeps control of both arms during fast runs and charged jumps. Crawling, rolls, dodges/dashes, flips and two-handed hangs/climbs wait until the load is put down.
enjoy ^_^