Описание
# Easy Factions and Claims
> **Player Alliances Made Easy** Create factions, forge alliances and claim your territory with ease.
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## Addons
[Objective Control](https://modrinth.com/mod/easy-factions-objective-control): King-of-the-Hill style control points that give periodic reward to the controlling faction.
## 👥 Create your own faction
Start your own faction in seconds. Inviting and managing members is easy and intuitive.
## 🛡️ Friendly Fire
Toggle **Friendly Fire** on or off for your faction. No more accidental sword swings hitting your teammates during a raid!
## 🤝 Alliances
War is better with friends. Forge alliances with other factions to coordinate attacks.
* **Synchronized Friendly Fire:** You can fight alongside allied factions without accidental friendly fire!
## 🏠 Territory Claiming
Claim your territory: for yourself or for your faction.
> Claims are visually shown in your faction's colors in Journeymap.
## Define Relationships
Change your relationship with other factions and alliances.
* Separate faction and alliance relationship state.
* Alliance relationships are synced: the lowest out of all relations is chosen.
* Friendship goes both ways: to be friendly, both sides need to set each other to friendly.
## Faction/Alliance Tag
Easily distinguish between friend or foe. Your relationship status is reflected in each player's head tag.

> Tags getting too long? You can set abbreviations! What you prefer to see on the tags (name or abbreviation) can be configured client-side.
Colors:
* 🟪 Purple: Allied or Member
* 🟩 Green: Friendly
* 🟦 Blue: Neutral
* 🟥 Red: Hostile
## Intuitive GUI
There's no need to use commands. Everything is just a click away.
Default keybind: `G`.

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## ⚙️ Mechanics
### Faction Ranks
Delegate authority to keep your faction running smoothly.
* **Officers:** Promote trusted members to **Officer** status.
* **Permissions:** Officers have the power to invite new recruits, kick trouble-makers and modify map claims. If the _Objective Control_ is installed, they can also claim the rewards for your faction
### Territory Claims
Factions are rewarded claim points in a configurable interval, which can be used to claim territory. When a member of a Faction A is killed by a member of another (not allied) faction B, B receives war points against A. If the amount of war points B has against A is equal or higher to the cost of a chunk, A will lose (war\_points/cost\_per\_chunk) chunks in the current dimension, and B receives an amount of claim points equal to the cost of the chunks.
* Personal chunks: players can claim personal chunks, which they own forever and can't be conquered through PvP.
* Admin Chunks: admins can claim chunks, which in turn can't be conquered or claimed by players.
### Chunk Resetting
Unclaimed chunks can be optionally reset by admins to clean up the world. Running the command will not have an effect until the server is restarted.
## Commands
## Faction Commands
* `/faction create `: Create a new faction.
* `/faction invite `: Invite a player to your faction.
* `/faction join `: Accept an invitation to join a faction.
* `/faction leave`: Leave your current faction. If the owner leaves, the faction is abandoned.
* `/faction addOfficer `: Promote a member to Officer.
* `/faction kick `: Kick a member (Officers/Leader only).
* `/faction setAbbreviation `: Set the faction abbreviation.
* `/faction setRelation `: Set the relationship status with the other faction to the given one.
## Alliance Commands
> **Note:** These commands can only be executed by the owner of a faction.
* `/alliance create `: Create a new alliance with the given name.
* `/alliance leave`: Leave your current alliance. Restricted to the faction owner.
* `/alliance invite `: Invite a new faction to the alliance.
* `/alliance join `: Accept an invitation to an alliance.
* `/alliance setAbbreviation `: Set the alliance abbreviation.
* `/alliance setRelation `: Set the relationship status with the other alliance to the given one.
## Claim commands
* `/claim pos1`: Set the first position of the area to claim
* `/claim pos2`: Set the second position of the area to claim
* `/claim personal`: Claim the area as personal (player) chunks
* `/claim faction`: Claim the area for your faction
* `/claim unclaimFaction`: Unclaim all chunks in the area owned by your faction
* `/claim admin`: Make all chunks in the area admin-controlled. All previous claims are removed.
* `/unclaim admin`: Unclaim all chunks in the area, independent of type and owner.
* `/claim whereAmI`: Gives information about the current chunk.
* `/claim resetUnclaimedChunks `: All unclaimed chunks will be deleted on the next restart. Setting i to false disables it if it was enabled for the next restart.