← Назад к ресурсам

DynamicSkins

Server-synchronized custom player skins with high-resolution 64-4096px + open/close mouth.

Modrinth decoration social utility

Описание

Custom player skins with normal and talking textures. NeoForge 1.21.1 · Forge 1.20.1 · Fabric 1.20.1 DynamicSkins lets you change your Minecraft skin in-game and sync it with other players on your server. It supports high-resolution PNGs and optional talking textures through Plasmo Voice. No resource pack or external skin service is required. ![DynamicSkins Avatar Editor interface](https://cdn.modrinth.com/data/RQtFfZ30/images/162df06067bda759461c783a6f7f426636938eb3.png) ## Features | | | |:---|:---| | **Normal & Talking skins**Switch textures while speaking with Plasmo Voice. | **In-game editor**Import PNGs, preview textures, and choose Slim or Wide arms. | | **Skin library**Save, search, rename, and switch your saved skins. | **Server synchronization**Share your custom skin with other players using the mod. | **Textures:** Minecraft skin-layout PNGs, up to **4096 × 4096** and **2 MB per file**. ## Setup 1. Install the matching DynamicSkins build on your **client and server**. For singleplayer, install it in your game instance. 2. Open the **Avatar Editor** with the configured keybind. 3. Drop in your Normal and Talking PNGs, choose your arm model, and apply your skin. > Install [Plasmo Voice](https://modrinth.com/plugin/plasmo-voice) on both sides for talking textures. Normal skins work without it. Compatibility & texture sizes | Minecraft | Loader | Java | |:----------|:-------|:-----| | 1.21.1 | NeoForge | 21 | | 1.20.1 | Forge | 17 | | 1.20.1 | Fabric + Fabric API | 17 | Choose the file for your Minecraft version and loader. Check the release's dependencies before installing. Supported square PNG sizes: **64, 128, 256, 512, 1024, 2048, and 4096 pixels per side**. Each texture must be **2 MB or smaller**. Where are skins stored? Uploaded skins are stored locally by your Minecraft server. Other players' skins stay in memory for the current connection and are cleared when you disconnect. Skins you save yourself remain in your game instance's `dynamicskins/library/` folder. Downloaded skins are not saved to your library or a disk cache.