Описание
**📖 About**
⛰️ Dynamic Surroundings: Remastered immerses you in over 800 dynamic sound effects and ambient sounds, completely transforming the atmosphere of Minecraft — all through the power of a resource pack, no mods required.
🚨 This is an unofficial fork of OreCruncher's Dynamic Surroundings mod, converted into a fully standalone, customizable sound resource pack.
**✅ Features**
800+ sound effects in total
Biome-dependent ambient sounds — Jungle, Forest, Ocean, Beach, Desert, Deep Dark, Caves & Cliffs, and more
Unique ambient sounds for mobs, tied to their natural spawn environments
Utility sound effects — item pickup, bow & crossbow, combat, footsteps, running, wandering, explosions, and more
Realistic weather audio — rain, thunder, storms, wind, and more
A richer, more immersive overall soundscape
Smooth fade-in and fade-out transitions on all sounds
**🤝 Credits & Licenses**
**All assets follow the MIT License, GNU License**
- [Dynamic Surroundings - by OreCruncher](https://www.curseforge.com/minecraft/mc-mods/dynamic-surroundings)
- [Presence Footsteps — by S0llace](https://www.curseforge.com/minecraft/mc-mods/presence-footsteps-forge)
- [AmbientSounds 6 — by CreativeMD](https://www.curseforge.com/minecraft/mc-mods/ambientsounds)
**📌 Notes**
Avoid spawning large numbers of mobs nearby — the pack is designed around natural mob density, and overcrowding will cause audio to pile up
Best experienced with headphones 🎧
This pack works by replacing Minecraft's default sounds through the resource pack system — no mod logic involved
Designed for players who want a more immersive, atmospheric audio experience
**🖇️ Compatibility**
Client / Mod Supported Versions
OptiFabric / OptiFine 1.20.6 and below
Fabric (Sodium + Iris) All versions
Forge (Rubidium / Embeddium / Oculus) All versions
Bedrock / Pocket Edition ✅
Vanilla ❌
Snapshots ❌
Supported Minecraft versions: 1.13 to latest release (Bedrock port included)
**❓ FAQ- Contact me via discord: justmelain**
**Why do I hear weird layering or overlapping sounds?** This is a known limitation of resource packs — sounds can't be triggered and managed with the same precision as a full mod. Some layering is expected behavior.
**Does it work exactly like the original mod?** Not fully, but it comes close — and in some ways goes further. It's a resource pack at its core, so there are inherent limitations, but a lot of care went into replicating the experience.
**How do I customize this pack?** Open sounds.json and navigate to sounds → "Remastered". That folder contains everything you can modify. I recommend Audacity for audio editing.
**I can't hear any sounds.** Make sure this pack is at the top of your resource pack list — above other packs and mod resources. Also double-check your in-game volume settings.
**The pack isn't working for me.** Most likely a sounds.json conflict with another pack or mod. Check your load order and look for overlapping assets.
**Can I use this in a modpack or on a server?** Yes — just make sure to credit the pack and the original mod authors.
**Does it work on Fabric, Forge, or other clients?** Yes, it's compatible with any Minecraft client since it's a resource pack.
**There are too many overlapping sounds.** Run /stopsounds @a to immediately clear all playing sounds. You can also reduce ambient sound volume in your settings.
**⚠️ Please Read**
Third-party re-uploads and forks are allowed under the terms of the GNU GPLv3 license. Crediting the team is highly appreciated!✅
All assets in this pack comply with the MIT License, GNU License✅
**Have fun! 📟**