Описание
# 1. Revised Injury and Health System
- Players no longer lose health directly when taking damage. Instead, each hit creates different types of wounds on specific body parts, each with its own consequences.
- Perform basic first aid when in danger, and complete treatment once safe.
- Minor untreated injuries will worsen over time and lead to more health loss.
- Severe trauma can cause dislocations, fractures, and more...

# 2. Medical Tools and Medicines
- Medical Tools:
- Use health scanners and blood analyzers to check your own or other players’ conditions.
- Use a wrench to violently snap a dislocated arm back into place.
- Medical Treatment:
- From the health screen, apply bandages, sutures, or blood bags to yourself or others.
- Inject morphine for pain relief, or extract blood for storage.
- You can even forcefully take blood from other players.
- Quick Diagnosis:
- Without scanners, diagnose yourself based on your symptoms.
- Successful First Aid:
- Depending on your physical state, first aid can grant temporary buffs such as increased damage or damage absorption. The more serious your injuries were, the stronger the benefits.
- Successful Treatment:
- Effective treatment increases your body’s resistance to wounds—lasting until death.
- Survival-Based Buffs:
- Gain permanent buffs (attack, mining speed, movement speed, etc.) based on survival time.

# 3. Configuration Options
Most values affecting the player health system can be freely customized.
# 4. Compatibility
Compatible with mods or datapacks that modify maximum health.
Potentially incompatible with mods or datapacks that alter damage calculation.
# 5. How to Use
Simple Health Interface: Press “O” to open the personal health UI. A Health Scanner is required to view more detailed information.
# 6. Future Plans
- Bones, organs, and symptoms
- Surgery mechanics and operating tables
- More medicines, tools, and medical kits
- Integration with Incapacitated so others can rescue you
- Implants?
- Prosthetics?
- Artificial organs?
# Author’s Note
This is the author’s first attempt at creating a mod. Friendly suggestions and feedback are warmly welcomed!