Описание
Edits loot tables found in Dungeons and Taverns and prevents them from generating any of the custom enchantments included in DnT. This effectively disables them if you want a more "pure" experience with the datapack and all it's structures.
Version 2.0+ of this pack also dynamically edit and remove any potential DnT enchantments from items/enchanted books, once they enter a player's inventory.
Available in versions for DnT 4.5 and onward.
F.A.Q.
So does this prevent DnT structures from generating _any_ enchantments as loot?
- No, all DnT structures will instead roll for vanilla Minecraft's #on_random_loot tag
What if I want to disable only some of DnT's enchantments, not all?
- That is outside the scope of this datapack, as it blanket disables __all__ of the DnT enchantments. There are mods out there that are more tailored for removing certain enchantments from your gameplay, such as [pajic's Enchantment Disabler](https://modrinth.com/mod/enchantment-disabler).
Is there no mod version for this pack? How do I install it for a server?
- If installing on a server, in order to ensure that it is loaded in the correct order, make sure to use the commands `/datapack disable (file location of Enchant Disabler datapack)` followed by `/datapack enable (file location of Enchant Disabler datapack) last` and then `/reload`
What about players that have already obtained the enchantments?
- As stated above, with 2.0+ versions of the datapack, any of the DnT enchantments in player inventories will be edited out. This datapack does not dynamically alter the contents of containers / bundles / shulker boxes.
What about any Villagers that generate some trades offering these enchantments?
- This datapack does *not* touch any Villagers with trades, nor does it tweak the various DnT 4.6+ advancements for their secret librarian trades that have already been granted. This is intended behavior of this datapack, as the enchantments will still be edited out upon entering a player's inventory.