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Ditherpunk

Ditherpunk is a highly configurable retro shader pack for Minecraft

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Описание

Ditherpunk is a highly configurable retro shader pack for Minecraft It is recommended to watch the below showcase in 4K to reduce compression artifacts. ![A recreation of the Obra Dinn ship](https://cdn.modrinth.com/data/cached_images/8ae143c4f0be3361e2c07a796d34eae8d9f29107.png) _Pictured: Obra Dinn preset. Obra Dinn recreation built by "Lexi" and photographed by "Birb"_ ![A skeleton horse with a gameboy shader](https://cdn.modrinth.com/data/cached_images/9e2c9d3463e61907447830349ff9c3bea0c56510.png) _Pictured: Gameboy preset_ [Showcase (Korean)](https://youtube.com/shorts/JGr0KpJFBIo?si=FFDWcPVb27JixqRw) ## Features - Dithering - Color Quantization - Render different effects on different render passes - Procedurally drawn Edge Lines - Downscaling - Grayscale color mapping - Highly configurable - Variety of presets ## Acknowledgements - Inspired by [Return of the Obra Dinn](https://obradinn.com/) by Lucas Pope - References Used: - Lucas Pope's [Developer Log](https://forums.tigsource.com/index.php?topic=40832.0) - Surma's [Ditherpunk](https://surma.dev/things/ditherpunk/) (also inspired the name of this shader pack) - Björn Ottosson's [Oklab colorspace](https://bottosson.github.io/posts/oklab/) - Bálint's [Base 330 shader pack](https://github.com/shaderLABS/Base-330) - The [Iris Documentation](https://shaders.properties/) ## Known Issues - Spectral arrow effects ignore shader effects