Описание
Ditherpunk is a highly configurable retro shader pack for Minecraft
It is recommended to watch the below showcase in 4K to reduce compression artifacts.

_Pictured: Obra Dinn preset. Obra Dinn recreation built by "Lexi" and photographed by "Birb"_

_Pictured: Gameboy preset_
[Showcase (Korean)](https://youtube.com/shorts/JGr0KpJFBIo?si=FFDWcPVb27JixqRw)
## Features
- Dithering
- Color Quantization
- Render different effects on different render passes
- Procedurally drawn Edge Lines
- Downscaling
- Grayscale color mapping
- Highly configurable
- Variety of presets
## Acknowledgements
- Inspired by [Return of the Obra Dinn](https://obradinn.com/) by Lucas Pope
- References Used:
- Lucas Pope's [Developer Log](https://forums.tigsource.com/index.php?topic=40832.0)
- Surma's [Ditherpunk](https://surma.dev/things/ditherpunk/)
(also inspired the name of this shader pack)
- Björn Ottosson's [Oklab colorspace](https://bottosson.github.io/posts/oklab/)
- Bálint's [Base 330 shader pack](https://github.com/shaderLABS/Base-330)
- The [Iris Documentation](https://shaders.properties/)
## Known Issues
- Spectral arrow effects ignore shader effects