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Destroying MC

Adds 5 events to destroy Minecraft in the best possible way

Modrinth cursed game-mechanics

Описание

**This is a Content Mod and as such will contain a lot of bugs.** **Most of which will not be fixed. If you're not using this mod for content, then it really won't serve you much purpose** **This mod is VERY shader heavy so you need a good pc, likely with a dedicated GPU, to run this. Please don't expect the mod to run well on a laptop lol.** --- This mod adds in 5 destruction events (mostly just visual) to the game > 1. Nuke -------------- (Purely visual) > 2. Orbital Laser ------ (Mostly Visual) > 3. Planet Collision --- (Visual and Destructive) > 4. Supernova -------- (Purely visual) > 5. Black Hole -------- (Visual and Destructive) --- ### NOTES: - I am not updating this mod/adding anything in the future unless there are any game breaking bugs. It is what it is - This contains everything seen in the video EXCEPT: - The World used - Play Zones - The intro to the Black Hole (Door opening and the world being really bright) - You actually **CAN** use sodium this time and it is recommended to do so. However, DO NOT use iris shaders, as they likely won't work. - You don't need to download Veil, its already included. - This mod likely won't work on dedicated servers ### How to use: To activate an event use: > /destruction (The supernova will need a star piercer entity nearby to start) To spawn a Star Piercer, use: > /summon destroying-minecraft:starpiercer To reset the current event, use: > /destruction reset You can change the shaders with the config/mod menu, or use this command: > /players changeshaders > (This changes the shaders for ALL players in the world) ### Known Bugs that I am Not fixing (Will likely be adding to this list) - Shaders don't really match night time (apart from the black hole) - The physics door block's various bugs (It works well enough) - Both the planet and the black hole don't leave when the destruction event is over.